ModernUO/Projects/UOContent/Mobiles/Vendors/NPC/CustomHairstylist.cs
2025-05-17 03:30:07 -07:00

540 lines
16 KiB
C#

using ModernUO.Serialization;
using System;
using System.Collections.Generic;
using Server.Gumps;
using Server.Items;
using Server.Network;
namespace Server.Mobiles;
[SerializationGenerator(0, false)]
public partial class CustomHairstylist : BaseVendor
{
private static readonly HairstylistBuyInfo[] _sellList =
[
new(
1018357, // New Hair (50000 gold)
50000,
false,
(from, vendor, price) =>
new ChangeHairstyleGump(from, vendor, price, false, ChangeHairstyleEntry.HairEntries)
),
new(
1018358, // New Beard (50000 gold)
50000,
true,
(from, vendor, price) =>
new ChangeHairstyleGump(from, vendor, price, true, ChangeHairstyleEntry.BeardEntries)
),
new(
1018359, // Normal Hair Dye (50 gold)
50,
false,
(_, vendor, price) =>
new ChangeHairHueGump(vendor, price, true, true, ChangeHairHueEntry.RegularEntries)
),
new(
1018360, // Bright Hair Dye (500000 gold)
500000,
false,
(_, vendor, price) =>
new ChangeHairHueGump(vendor, price, true, true, ChangeHairHueEntry.BrightEntries)
),
new(
1018361, // Hair Only Dye (30000 gold)
30000,
false,
(_, vendor, price) =>
new ChangeHairHueGump(vendor, price, true, false, ChangeHairHueEntry.RegularEntries)
),
new(
1018362, // Beard Only Dye (30000 gold)
30000,
true,
(_, vendor, price) =>
new ChangeHairHueGump(vendor, price, false, true, ChangeHairHueEntry.RegularEntries)
),
new(
1018363, // Bright Hair Only Dye (500000 gold)
500000,
false,
(_, vendor, price) =>
new ChangeHairHueGump(vendor, price, true, false, ChangeHairHueEntry.BrightEntries)
),
new(
1018364, // Bright Beard Only Dye (500000 gold)
500000,
true,
(_, vendor, price) =>
new ChangeHairHueGump(vendor, price, false, true, ChangeHairHueEntry.BrightEntries)
)
];
[Constructible]
public CustomHairstylist() : base("the hairstylist")
{
}
protected override List<SBInfo> SBInfos { get; } = [];
public override bool ClickTitle => false;
public override bool IsActiveBuyer => false;
public override bool IsActiveSeller => true;
public override VendorShoeType ShoeType => Utility.RandomBool() ? VendorShoeType.Shoes : VendorShoeType.Sandals;
public override bool OnBuyItems(Mobile buyer, List<BuyItemResponse> list) => false;
public override void VendorBuy(Mobile from) => from.SendGump(new HairstylistBuyGump(from, this, _sellList));
public override int GetHairHue() => Utility.RandomBrightHue();
public override void InitOutfit()
{
base.InitOutfit();
AddItem(new Robe(Utility.RandomPinkHue()));
}
public override void InitSBInfo()
{
}
}
public class HairstylistBuyInfo
{
public HairstylistBuyInfo(
TextDefinition title, int price, bool facialHair, Func<Mobile, Mobile, int, BaseGump> gumpFunction
)
{
Title = title;
Price = price;
FacialHair = facialHair;
GumpFactoryFn = gumpFunction;
}
public TextDefinition Title { get; }
public int Price { get; }
public bool FacialHair { get; }
public Func<Mobile, Mobile, int, BaseGump> GumpFactoryFn { get; }
}
public class HairstylistBuyGump : DynamicGump
{
private readonly Mobile _from;
private readonly HairstylistBuyInfo[] _sellList;
private readonly Mobile _vendor;
public override bool Singleton => true;
public HairstylistBuyGump(Mobile from, Mobile vendor, HairstylistBuyInfo[] sellList) : base(50, 50)
{
_from = from;
_vendor = vendor;
_sellList = sellList;
var gumps = from.GetGumps();
gumps.Close<ChangeHairHueGump>();
gumps.Close<ChangeHairstyleGump>();
}
protected override void BuildLayout(ref DynamicGumpBuilder builder)
{
var isFemale = _from.Female || _from.Body.IsFemale;
var balance = Banker.GetBalance(_from);
var canAfford = 0;
for (var i = 0; i < _sellList.Length; ++i)
{
var buyInfo = _sellList[i];
if (balance >= buyInfo.Price && (!buyInfo.FacialHair || !isFemale))
{
++canAfford;
}
}
builder.AddPage();
builder.AddBackground(50, 10, 450, 100 + canAfford * 25, 2600);
builder.AddHtmlLocalized(100, 40, 350, 20, 1018356); // Choose your hairstyle change:
var index = 0;
for (var i = 0; i < _sellList.Length; ++i)
{
var buyInfo = _sellList[i];
if (balance >= buyInfo.Price && (!buyInfo.FacialHair || !isFemale))
{
buyInfo.Title.AddHtmlText(ref builder, 140, 75 + index * 25, 300, 20);
builder.AddButton(100, 75 + index++ * 25, 4005, 4007, 1 + i);
}
}
}
public override void OnResponse(NetState sender, in RelayInfo info)
{
var index = info.ButtonID - 1;
if (index < 0 || index >= _sellList.Length)
{
return;
}
var balance = Banker.GetBalance(_from);
var isFemale = _from.Female || _from.Body.IsFemale;
var buyInfo = _sellList[index];
if (buyInfo.FacialHair && isFemale)
{
_vendor.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1010639, _from.NetState);
}
else if (balance >= buyInfo.Price)
{
_from.SendGump(buyInfo.GumpFactoryFn(_from, _vendor, buyInfo.Price));
}
else
{
_vendor.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1042293, _from.NetState);
}
}
}
public class ChangeHairHueEntry
{
public static readonly ChangeHairHueEntry[] BrightEntries =
[
new("*****", 12, 10),
new("*****", 32, 5),
new("*****", 38, 8),
new("*****", 54, 3),
new("*****", 62, 10),
new("*****", 81, 2),
new("*****", 89, 2),
new("*****", 1153, 2)
];
public static readonly ChangeHairHueEntry[] RegularEntries =
[
new("*****", 1602, 26),
new("*****", 1628, 27),
new("*****", 1502, 32),
new("*****", 1302, 32),
new("*****", 1402, 32),
new("*****", 1202, 24),
new("*****", 2402, 29),
new("*****", 2213, 6),
new("*****", 1102, 8),
new("*****", 1110, 8),
new("*****", 1118, 16),
new("*****", 1134, 16)
];
public ChangeHairHueEntry(string name, int[] hues)
{
Name = name;
Hues = hues;
}
public ChangeHairHueEntry(string name, int start, int count)
{
Name = name;
Hues = new int[count];
for (var i = 0; i < count; ++i)
{
Hues[i] = start + i;
}
}
public string Name { get; }
public int[] Hues { get; }
}
public class ChangeHairHueGump : DynamicGump
{
private readonly ChangeHairHueEntry[] _entries;
private readonly bool _facialHair;
private readonly bool _hair;
private readonly int _price;
private readonly Mobile _vendor;
public override bool Singleton => true;
public ChangeHairHueGump(
Mobile vendor, int price, bool hair, bool facialHair, ChangeHairHueEntry[] entries
) : base(50, 50)
{
_vendor = vendor;
_price = price;
_hair = hair;
_facialHair = facialHair;
_entries = entries;
}
protected override void BuildLayout(ref DynamicGumpBuilder builder)
{
builder.AddPage();
builder.AddBackground(100, 10, 350, 370, 2600);
builder.AddBackground(120, 54, 110, 270, 5100);
builder.AddHtmlLocalized(155, 25, 240, 30, 1011013); // <center>Hair Color Selection Menu</center>
builder.AddHtmlLocalized(150, 330, 220, 35, 1011014); // Dye my hair this color!
builder.AddButton(380, 330, 4005, 4007, 1);
for (var i = 0; i < _entries.Length; ++i)
{
var entry = _entries[i];
builder.AddLabel(130, 59 + i * 22, entry.Hues[0] - 1, entry.Name);
builder.AddButton(207, 60 + i * 22, 5224, 5224, 0, GumpButtonType.Page, 1 + i);
}
for (var i = 0; i < _entries.Length; ++i)
{
var entry = _entries[i];
var hues = entry.Hues;
var name = entry.Name;
builder.AddPage(1 + i);
for (var j = 0; j < hues.Length; ++j)
{
var page = Math.DivRem(j, 16, out var index);
builder.AddLabel(278 + page * 80, 52 + index * 17, hues[j] - 1, name);
builder.AddRadio(260 + page * 80, 52 + index * 17, 210, 211, false, j * _entries.Length + i);
}
}
}
public override void OnResponse(NetState sender, in RelayInfo info)
{
var from = sender.Mobile;
var switches = info.Switches;
if (info.ButtonID != 1 || switches.Length <= 0)
{
// You decide not to change your hairstyle.
_vendor.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1013009, from.NetState);
return;
}
var offset = Math.DivRem(switches[0], _entries.Length, out var index);
if (index < 0 || index >= _entries.Length || offset < 0 || offset >= _entries[index].Hues.Length)
{
return;
}
if ((!_hair || from.HairItemID <= 0) && (!_facialHair || from.FacialHairItemID <= 0))
{
// You have no hair to dye and you cannot use this.
_vendor.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 502623, sender);
return;
}
if (!Banker.Withdraw(from, _price))
{
// You cannot afford my services for that style.
_vendor.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1042293, sender);
return;
}
var hue = _entries[index].Hues[offset];
if (_hair)
{
from.HairHue = hue;
}
if (_facialHair)
{
from.FacialHairHue = hue;
}
}
}
public class ChangeHairstyleEntry
{
public static readonly ChangeHairstyleEntry[] HairEntries =
[
new(50700, 70 - 137, 20 - 60, 0x203B),
new(60710, 193 - 260, 18 - 60, 0x2045),
new(50703, 316 - 383, 25 - 60, 0x2044),
new(60708, 70 - 137, 75 - 125, 0x203C),
new(60900, 193 - 260, 85 - 125, 0x2047),
new(60713, 320 - 383, 85 - 125, 0x204A),
new(60702, 70 - 137, 140 - 190, 0x203D),
new(60707, 193 - 260, 140 - 190, 0x2049),
new(60901, 315 - 383, 150 - 190, 0x2048),
new(0, 0, 0, 0)
];
public static readonly ChangeHairstyleEntry[] BeardEntries =
[
new(50800, 120 - 187, 30 - 80, 0x2040),
new(50904, 243 - 310, 33 - 80, 0x204B),
new(50906, 120 - 187, 100 - 150, 0x204D),
new(50801, 243 - 310, 95 - 150, 0x203E),
new(50802, 120 - 187, 173 - 220, 0x203F),
new(50905, 243 - 310, 165 - 220, 0x204C),
new(50808, 120 - 187, 242 - 290, 0x2041),
new(0, 0, 0, 0)
];
public ChangeHairstyleEntry(int gumpID, int x, int y, int itemID)
{
GumpID = gumpID;
X = x;
Y = y;
ItemID = itemID;
}
public int ItemID { get; }
public int GumpID { get; }
public int X { get; }
public int Y { get; }
}
public class ChangeHairstyleGump : DynamicGump
{
private readonly ChangeHairstyleEntry[] _entries;
private readonly bool _facialHair;
private readonly Mobile _from;
private readonly int _price;
private readonly Mobile _vendor;
public override bool Singleton => true;
public ChangeHairstyleGump(Mobile from, Mobile vendor, int price, bool facialHair, ChangeHairstyleEntry[] entries)
: base(50, 50)
{
_from = from;
_vendor = vendor;
_price = price;
_facialHair = facialHair;
_entries = entries;
var gumps = from.GetGumps();
gumps.Close<HairstylistBuyGump>();
gumps.Close<ChangeHairHueGump>();
}
protected override void BuildLayout(ref DynamicGumpBuilder builder)
{
var tableWidth = _facialHair ? 2 : 3;
var tableHeight = (_entries.Length + tableWidth - (_facialHair ? 1 : 2)) / tableWidth;
const int offsetWidth = 123;
var offsetHeight = _facialHair ? 70 : 65;
var tableWidthOffset = 81 + tableWidth * offsetWidth;
var tableHeightOffset = 45 + tableHeight * offsetHeight;
builder.AddPage();
builder.AddBackground(0, 0, tableWidthOffset, 60 + tableHeightOffset, 2600);
builder.AddButton(45, tableHeightOffset, 4005, 4007, 1);
builder.AddHtmlLocalized(77, tableHeightOffset, 90, 35, 1006044); // Ok
builder.AddButton(tableWidthOffset - 180, tableHeightOffset, 4005, 4007, 0);
// Cancel
builder.AddHtmlLocalized(tableWidthOffset - 148, tableHeightOffset, 90, 35, 1006045);
if (!_facialHair)
{
builder.AddHtmlLocalized(50, 15, 350, 20, 1018353); // <center>New Hairstyle</center>
}
else
{
builder.AddHtmlLocalized(55, 15, 200, 20, 1018354); // <center>New Beard</center>
}
for (var i = 0; i < _entries.Length; ++i)
{
var yTable = Math.DivRem(i, tableWidth, out var xTable);
var xOffset = xTable * offsetWidth;
var yOffset = yTable * offsetHeight;
var entry = _entries[i];
if (entry.GumpID != 0)
{
builder.AddRadio(40 + xOffset, 70 + yOffset, 208, 209, false, i);
builder.AddBackground(87 + xOffset, 50 + yOffset, 50, 50, 2620);
builder.AddImage(87 + xOffset + entry.X, 50 + yOffset + entry.Y, entry.GumpID);
}
else if (!_facialHair)
{
builder.AddRadio(40 + (xTable + 1) * offsetWidth, 240, 208, 209, false, i);
builder. AddHtmlLocalized(60 + (xTable + 1) * offsetWidth, 240, 85, 35, 1011064); // Bald
}
else
{
builder.AddRadio(40 + xOffset, 70 + yOffset, 208, 209, false, i);
builder.AddHtmlLocalized(60 + xOffset, 70 + yOffset, 85, 35, 1011064); // Bald
}
}
}
public override void OnResponse(NetState sender, in RelayInfo info)
{
if (_facialHair && (_from.Female || _from.Body.IsFemale))
{
return;
}
if (_from.Race == Race.Elf)
{
_from.SendMessage("This isn't implemented for elves yet. Sorry!");
return;
}
var switches = info.Switches;
if (info.ButtonID != 1 || switches.Length <= 0)
{
// You decide not to change your hairstyle.
_vendor.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1013009, _from.NetState);
return;
}
var index = switches[0];
if (index < 0 || index >= _entries.Length)
{
return;
}
var entry = _entries[index];
(_from as PlayerMobile)?.SetHairMods(-1, -1);
if ((_facialHair ? _from.FacialHairItemID : _from.HairItemID) == entry.ItemID)
{
return;
}
if (!Banker.Withdraw(_from, _price))
{
// You cannot afford my services for that style.
_vendor.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1042293, _from.NetState);
}
else if (_facialHair)
{
_from.FacialHairItemID = entry.ItemID;
}
else
{
_from.HairItemID = entry.ItemID;
}
}
}