ModernUO/Projects/Scripts/Engines/Pathing/PathAlgorithm.cs
2019-11-11 08:46:11 -08:00

32 lines
No EOL
831 B
C#

namespace Server.PathAlgorithms
{
public abstract class PathAlgorithm
{
private static Direction[] m_CalcDirections = {
Direction.Up,
Direction.North,
Direction.Right,
Direction.West,
Direction.North,
Direction.East,
Direction.Left,
Direction.South,
Direction.Down
};
public abstract bool CheckCondition(Mobile m, Map map, Point3D start, Point3D goal);
public abstract Direction[] Find(Mobile m, Map map, Point3D start, Point3D goal);
public Direction GetDirection(int xSource, int ySource, int xDest, int yDest)
{
int x = xDest + 1 - xSource;
int y = yDest + 1 - ySource;
int v = y * 3 + x;
if (v < 0 || v >= 9)
return Direction.North;
return m_CalcDirections[v];
}
}
}