ModernUO/Projects/Server/Gumps/Gump.cs
2019-11-11 08:46:11 -08:00

367 lines
9.1 KiB
C#

/***************************************************************************
* Gump.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System;
using System.Collections.Generic;
using System.Text;
using Server.Network;
namespace Server.Gumps
{
public class Gump
{
private static uint m_NextSerial = 1;
private static byte[] m_BeginLayout = StringToBuffer("{ ");
private static byte[] m_EndLayout = StringToBuffer(" }");
private static byte[] m_NoMove = StringToBuffer("{ nomove }");
private static byte[] m_NoClose = StringToBuffer("{ noclose }");
private static byte[] m_NoDispose = StringToBuffer("{ nodispose }");
private static byte[] m_NoResize = StringToBuffer("{ noresize }");
private bool m_Closable = true;
private bool m_Disposable = true;
private bool m_Draggable = true;
private bool m_Resizable = true;
private uint m_Serial;
private List<string> m_Strings;
internal int m_TextEntries, m_Switches;
private int m_X, m_Y;
public Gump(int x, int y)
{
do
{
m_Serial = m_NextSerial++;
} while (m_Serial == 0); // standard client apparently doesn't send a gump response packet if serial == 0
m_X = x;
m_Y = y;
TypeID = GetTypeID(GetType());
Entries = new List<GumpEntry>();
m_Strings = new List<string>();
}
public int TypeID{ get; }
public List<GumpEntry> Entries{ get; }
public uint Serial
{
get => m_Serial;
set
{
if (m_Serial != value)
{
m_Serial = value;
Invalidate();
}
}
}
public int X
{
get => m_X;
set
{
if (m_X != value)
{
m_X = value;
Invalidate();
}
}
}
public int Y
{
get => m_Y;
set
{
if (m_Y != value)
{
m_Y = value;
Invalidate();
}
}
}
public bool Disposable
{
get => m_Disposable;
set
{
if (m_Disposable != value)
{
m_Disposable = value;
Invalidate();
}
}
}
public bool Resizable
{
get => m_Resizable;
set
{
if (m_Resizable != value)
{
m_Resizable = value;
Invalidate();
}
}
}
public bool Draggable
{
get => m_Draggable;
set
{
if (m_Draggable != value)
{
m_Draggable = value;
Invalidate();
}
}
}
public bool Closable
{
get => m_Closable;
set
{
if (m_Closable != value)
{
m_Closable = value;
Invalidate();
}
}
}
public static int GetTypeID(Type type) => type?.FullName?.GetHashCode() ?? -1;
public void Invalidate()
{
//if ( m_Strings.Count > 0 )
// m_Strings.Clear();
}
public void AddPage(int page)
{
Add(new GumpPage(page));
}
public void AddAlphaRegion(int x, int y, int width, int height)
{
Add(new GumpAlphaRegion(x, y, width, height));
}
public void AddBackground(int x, int y, int width, int height, int gumpID)
{
Add(new GumpBackground(x, y, width, height, gumpID));
}
public void AddButton(int x, int y, int normalID, int pressedID, int buttonID,
GumpButtonType type = GumpButtonType.Reply, int param = 0)
{
Add(new GumpButton(x, y, normalID, pressedID, buttonID, type, param));
}
public void AddCheck(int x, int y, int inactiveID, int activeID, bool initialState, int switchID)
{
Add(new GumpCheck(x, y, inactiveID, activeID, initialState, switchID));
}
public void AddGroup(int group)
{
Add(new GumpGroup(group));
}
public void AddTooltip(int number)
{
Add(new GumpTooltip(number));
}
public void AddHtml(int x, int y, int width, int height, string text, bool background = false, bool scrollbar = false)
{
Add(new GumpHtml(x, y, width, height, text, background, scrollbar));
}
public void AddHtmlLocalized(int x, int y, int width, int height, int number, bool background = false, bool scrollbar = false)
{
Add(new GumpHtmlLocalized(x, y, width, height, number, background, scrollbar));
}
public void AddHtmlLocalized(int x, int y, int width, int height, int number, int color, bool background = false,
bool scrollbar = false)
{
Add(new GumpHtmlLocalized(x, y, width, height, number, color, background, scrollbar));
}
public void AddHtmlLocalized(int x, int y, int width, int height, int number, string args, int color,
bool background = false, bool scrollbar = false)
{
Add(new GumpHtmlLocalized(x, y, width, height, number, args, color, background, scrollbar));
}
public void AddImage(int x, int y, int gumpID, int hue = 0)
{
Add(new GumpImage(x, y, gumpID, hue));
}
public void AddImageTiled(int x, int y, int width, int height, int gumpID)
{
Add(new GumpImageTiled(x, y, width, height, gumpID));
}
public void AddImageTiledButton(int x, int y, int normalID, int pressedID, int buttonID, GumpButtonType type,
int param, int itemID, int hue, int width, int height, int localizedTooltip = -1)
{
Add(new GumpImageTileButton(x, y, normalID, pressedID, buttonID, type, param, itemID, hue, width, height,
localizedTooltip));
}
public void AddItem(int x, int y, int itemID, int hue = 0)
{
Add(new GumpItem(x, y, itemID, hue));
}
public void AddLabel(int x, int y, int hue, string text)
{
Add(new GumpLabel(x, y, hue, text));
}
public void AddLabelCropped(int x, int y, int width, int height, int hue, string text)
{
Add(new GumpLabelCropped(x, y, width, height, hue, text));
}
public void AddRadio(int x, int y, int inactiveID, int activeID, bool initialState, int switchID)
{
Add(new GumpRadio(x, y, inactiveID, activeID, initialState, switchID));
}
public void AddTextEntry(int x, int y, int width, int height, int hue, int entryID, string initialText, int size = 0)
{
Add(new GumpTextEntryLimited(x, y, width, height, hue, entryID, initialText, size));
}
public void AddItemProperty(uint serial)
{
Add(new GumpItemProperty(serial));
}
public void Add(GumpEntry g)
{
if (g.Parent != this)
{
g.Parent = this;
}
else if (!Entries.Contains(g))
{
Invalidate();
Entries.Add(g);
}
}
public void Remove(GumpEntry g)
{
if (g == null || !Entries.Contains(g))
return;
Invalidate();
Entries.Remove(g);
g.Parent = null;
}
public int Intern(string value)
{
int indexOf = m_Strings.IndexOf(value);
if (indexOf >= 0) return indexOf;
Invalidate();
m_Strings.Add(value);
return m_Strings.Count - 1;
}
public void SendTo(NetState state)
{
state.AddGump(this);
state.Send(Compile(state));
}
public static byte[] StringToBuffer(string str) => Encoding.ASCII.GetBytes(str);
private Packet Compile(NetState ns = null)
{
IGumpWriter disp;
if (ns?.Unpack == true)
disp = new DisplayGumpPacked(this);
else
disp = new DisplayGumpFast(this);
if (!m_Draggable)
disp.AppendLayout(m_NoMove);
if (!m_Closable)
disp.AppendLayout(m_NoClose);
if (!m_Disposable)
disp.AppendLayout(m_NoDispose);
if (!m_Resizable)
disp.AppendLayout(m_NoResize);
int count = Entries.Count;
for (int i = 0; i < count; ++i)
{
GumpEntry e = Entries[i];
disp.AppendLayout(m_BeginLayout);
e.AppendTo(ns, disp);
disp.AppendLayout(m_EndLayout);
}
disp.WriteStrings(m_Strings);
disp.Flush();
m_TextEntries = disp.TextEntries;
m_Switches = disp.Switches;
return (Packet)disp;
}
public virtual void OnResponse(NetState sender, RelayInfo info)
{
}
public virtual void OnServerClose(NetState owner)
{
}
}
}