ModernUO/Projects/SerializationGenerator/SerializableEntityGeneration
Kamron Batman c2f28f9a98
fix(codegen): Fixes bool in migration structs (#709)
* Fixes bool? not being a valid type for save flag property migrations.
* Fixes wrong SaveFlag type used in the if check for boolean save flags.
2021-08-20 22:46:13 -07:00
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SerializableEntityGeneration.Class.cs fix(codegen): Adds default codegen option for save flags. Fixes world load issues. (#707) 2021-08-19 22:51:44 -07:00
SerializableEntityGeneration.DeserializeMethod.cs fix(codegen): Adds default codegen option for save flags. Fixes world load issues. (#707) 2021-08-19 22:51:44 -07:00
SerializableEntityGeneration.Property.cs fix(codegen): Fixes various code gen issues. Adds better embedded serialization support (#688) 2021-08-17 02:43:52 -07:00
SerializableEntityGeneration.SerialCtor.cs feat: Adds tidy option for serialization. Codegens ballotbox. Fixes pooled timer leaking (#681) 2021-08-14 03:02:53 -07:00
SerializableEntityGeneration.SerializeMethod.cs fix(codegen): Adds default codegen option for save flags. Fixes world load issues. (#707) 2021-08-19 22:51:44 -07:00
SerializableFieldSaveFlagMethods.cs fix(codegen): Adds default codegen option for save flags. Fixes world load issues. (#707) 2021-08-19 22:51:44 -07:00
SerializationEntityGeneration.ContentStruct.cs fix(codegen): Fixes bool in migration structs (#709) 2021-08-20 22:46:13 -07:00