ModernUO/Projects/SerializationGenerator
Kamron Batman c31bf20d0e
feat: Updates to .NET 6 (#843)
* Fixes an issue with moving directories across volumes
* Removes usages of WebClient
* Removes usages of Cryptographic Providers

Note: Even though .NET 6 introduces Xoshiro RNG, there is no way to control the seed. I'll do some reconciliation of Xoshiro so it functions closer to the built in one. For the most part, it has parity though.
Benchmarks show there is nothing odd about the implementations, they are within 1ns of each other.
2021-11-13 13:38:01 -08:00
..
SerializableEntityGeneration fix: Fixes code genning armor, clothing, and BODs (#810) 2021-09-28 22:09:34 -07:00
SerializableMigration feat: Updates to .NET 6 (#843) 2021-11-13 13:38:01 -08:00
SourceGeneration Adds dictionary to codegen (#838) 2021-11-07 13:20:11 -08:00
EntitySerializationGenerator.cs fix(codegen): Adds codegen for embedded objects and timer fields (#686) 2021-08-16 14:48:18 -07:00
IsExternalInit.cs feat: Source generated Serialization/Deserialization (#550) 2021-05-23 21:06:23 -07:00
SerializationGenerator.csproj fix: Updates dependencies, cleans up csproj, and updates README (#784) 2021-09-15 09:54:15 -07:00
SerializerSyntaxReceiver.cs fix(codegen): Adds codegen for embedded objects and timer fields (#686) 2021-08-16 14:48:18 -07:00
Utility.cs fix(codegen): Creates multiple steps for serialization source generator (#628) 2021-05-31 11:54:59 -07:00