46 lines
1.7 KiB
C#
46 lines
1.7 KiB
C#
/***************************************************************************
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* EncodedReader.cs
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* -------------------
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* begin : May 1, 2002
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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namespace Server.Network
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{
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public ref struct EncodedReader
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{
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private PacketReader m_Reader;
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public EncodedReader(PacketReader reader) => m_Reader = reader;
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public void Trace(NetState state)
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{
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m_Reader.Trace(state);
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}
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public int ReadInt32() => m_Reader.ReadByte() != 0 ? 0 : m_Reader.ReadInt32();
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public Point3D ReadPoint3D() => m_Reader.ReadByte() != 3
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? Point3D.Zero
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: new Point3D(m_Reader.ReadInt16(), m_Reader.ReadInt16(), m_Reader.ReadByte());
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public string ReadUnicodeStringSafe() =>
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m_Reader.ReadByte() != 2 ? string.Empty : m_Reader.ReadUnicodeStringSafe(m_Reader.ReadUInt16());
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public string ReadUnicodeString() =>
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m_Reader.ReadByte() != 2 ? string.Empty : m_Reader.ReadUnicodeString(m_Reader.ReadUInt16());
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}
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}
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