# New Gump API We are pleased to release a new API that is faster, allocates nearly zero memory, and still feels very similar to the original API. The API is broken into 3 types of gumps, dynamic, static with placeholders, and static without placeholders. ### Dynamic Gumps These gumps will inherit `DynamicGump` and are meant for gumps that have a dynamic layout. This includes specifying dynamic arguments to HtmlLocalized entries. ## Static Gumps Static gumps are those where the function to the build the layout is called only once and cached forever. They can optionally have placeholders. These placeholders allow the developer to specify the string values later, dynamically in a `BuildStrings` method on the gump. If a gump does not have any placeholders, the string entries will also be cached forever. ## Benchmarks To make sure we were going in the right direction and not wasting time, we took copious benchmarks. Here are the final benchmarks for a really simple gump. Note: * The majority of creating a gump is compressing the layout and the strings. Compressing each section takes ~6,000ns (12us total). ```cs | Method | Mean | Error | StdDev | Median | Ratio | RatioSD | Gen0 | Allocated | Alloc Ratio | |------------------------------- |-------------:|-------------:|-------------:|-------------:|------:|--------:|-------:|----------:|------------:| | OldGump | 13,308.29 ns | 1,059.695 ns | 1,883.608 ns | 14,330.72 ns | 1.000 | 0.00 | 0.1526 | 2400 B | 1.00 | | DynamicLayoutGump | 13,357.86 ns | 129.144 ns | 226.185 ns | 13,323.60 ns | 1.029 | 0.17 | - | 48 B | 0.02 | | StaticLayoutDynamicStringsGump | 6,653.10 ns | 81.815 ns | 143.292 ns | 6,617.45 ns | 0.514 | 0.09 | - | 40 B | 0.02 | | StaticLayoutGump | 86.33 ns | 0.760 ns | 1.350 ns | 86.07 ns | 0.007 | 0.00 | 0.0020 | 32 B | 0.01 | ``` # Non-Breaking Changes * All gump components in the core have been moved to `Gumps/Legacy`. * All legacy gumps will still inherit `Gump`, which now inherits `BaseGump` # Special Thanks Thank you to @stefanomerotta for considerable contributions/benchmarking/testing to make this effort a reality! We collectively went through over 10 iterations, but it is finally ready.
616 lines
21 KiB
C#
616 lines
21 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Gumps;
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using Server.Items;
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using Server.Mobiles;
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using Server.Network;
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using Server.Spells.Fifth;
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using Server.Spells.Seventh;
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namespace Server.Spells.Ninjitsu
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{
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public class AnimalForm : NinjaSpell
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{
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public enum MorphResult
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{
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Success,
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Fail,
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NoSkill
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}
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private static readonly SpellInfo _info = new(
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"Animal Form",
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null,
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-1,
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9002
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);
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private static readonly Dictionary<Mobile, int> _lastAnimalForms = new();
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private static readonly Dictionary<Mobile, AnimalFormContext> _table = new();
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private bool m_WasMoving;
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public AnimalForm(Mobile caster, Item scroll) : base(caster, scroll, _info)
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{
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}
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public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.0);
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public override double RequiredSkill => 0.0;
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public override int RequiredMana => Core.ML ? 10 : 0;
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public override int CastRecoveryBase => Core.ML ? 10 : base.CastRecoveryBase;
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public override bool BlockedByAnimalForm => false;
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public static AnimalFormEntry[] Entries { get; } =
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{
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new(typeof(Kirin), 1029632, 9632, 0, 1070811, 100.0, 0x84, 0, 0),
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new(typeof(Unicorn), 1018214, 9678, 0, 1070812, 100.0, 0x7A, 0, 0),
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new(typeof(BakeKitsune), 1030083, 10083, 0, 1070810, 82.5, 0xF6, 0, 0),
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new(typeof(GreyWolf), 1028482, 9681, 2309, 1070810, 82.5, 0x19, 0x8FD, 0x90E),
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new(typeof(Llama), 1028438, 8438, 0, 1070809, 70.0, 0xDC, 0, 0),
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new(typeof(ForestOstard), 1018273, 8503, 2212, 1070809, 70.0, 0xDB, 0x899, 0x8B0),
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new(typeof(BullFrog), 1028496, 8496, 2003, 1070807, 50.0, 0x51, 0x7D1, 0x7D6, false, false),
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new(typeof(GiantSerpent), 1018114, 9663, 2009, 1070808, 50.0, 0x15, 0x7D1, 0x7E2, false, false),
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new(typeof(Dog), 1018280, 8476, 2309, 1070806, 40.0, 0xD9, 0x8FD, 0x90E, false, false),
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new(typeof(Cat), 1018264, 8475, 2309, 1070806, 40.0, 0xC9, 0x8FD, 0x90E, false, false),
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new(typeof(Rat), 1018294, 8483, 2309, 1070805, 20.0, 0xEE, 0x8FD, 0x90E, true, false),
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new(typeof(Rabbit), 1028485, 8485, 2309, 1070805, 20.0, 0xCD, 0x8FD, 0x90E, true, false),
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new(typeof(Squirrel), 1031671, 11671, 0, 0, 20.0, 0x116, 0, 0, false, false),
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new(typeof(Ferret), 1031672, 11672, 0, 1075220, 40.0, 0x117, 0, 0, false, false, true),
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new(typeof(CuSidhe), 1031670, 11670, 0, 1075221, 60.0, 0x115, 0, 0, false, false),
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new(typeof(Reptalon), 1075202, 11669, 0, 1075222, 90.0, 0x114, 0, 0, false, false)
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};
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public static void Initialize()
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{
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EventSink.Login += OnLogin;
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}
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public static void OnLogin(Mobile m)
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{
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if (GetContext(m)?.SpeedBoost == true)
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{
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m.NetState.SendSpeedControl(SpeedControlSetting.Mount);
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}
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}
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public override bool CheckCast()
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{
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if (!Caster.CanBeginAction<PolymorphSpell>())
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{
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Caster.SendLocalizedMessage(1061628); // You can't do that while polymorphed.
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return false;
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}
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if (TransformationSpellHelper.UnderTransformation(Caster))
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{
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Caster.SendLocalizedMessage(1063219); // You cannot mimic an animal while in that form.
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return false;
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}
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if (DisguisePersistence.IsDisguised(Caster))
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{
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Caster.SendLocalizedMessage(1061631); // You can't do that while disguised.
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return false;
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}
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return base.CheckCast();
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}
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public override bool CheckDisturb(DisturbType type, bool firstCircle, bool resistable) => false;
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private bool CasterIsMoving() =>
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Core.TickCount - Caster.LastMoveTime <= Caster.ComputeMovementSpeed(Caster.Direction);
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public override void OnBeginCast()
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{
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base.OnBeginCast();
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Caster.FixedEffect(0x37C4, 10, 14, 4, 3);
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m_WasMoving = CasterIsMoving();
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}
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public override bool CheckFizzle() => true;
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public override void OnCast()
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{
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if (!Caster.CanBeginAction<PolymorphSpell>())
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{
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Caster.SendLocalizedMessage(1061628); // You can't do that while polymorphed.
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}
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else if (TransformationSpellHelper.UnderTransformation(Caster))
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{
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Caster.SendLocalizedMessage(1063219); // You cannot mimic an animal while in that form.
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}
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else if (!Caster.CanBeginAction<IncognitoSpell>() || Caster.IsBodyMod && GetContext(Caster) == null)
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{
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DoFizzle();
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}
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else if (CheckSequence())
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{
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var context = GetContext(Caster);
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var mana = ScaleMana(RequiredMana);
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if (mana > Caster.Mana)
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{
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// You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability.
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Caster.SendLocalizedMessage(1060174, mana.ToString());
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}
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else if (context != null)
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{
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RemoveContext(Caster, context, true);
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Caster.Mana -= mana;
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}
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else if (Caster is PlayerMobile)
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{
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var skipGump = m_WasMoving || CasterIsMoving();
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if (GetLastAnimalForm(Caster) == -1 || !skipGump)
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{
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Caster.CloseGump<AnimalFormGump>();
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Caster.SendGump(new AnimalFormGump(Caster, Entries, this));
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}
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else
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{
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if (Morph(Caster, GetLastAnimalForm(Caster)) == MorphResult.Fail)
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{
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DoFizzle();
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}
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else
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{
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Caster.FixedParticles(0x3728, 10, 13, 2023, EffectLayer.Waist);
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Caster.Mana -= mana;
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}
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}
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}
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else if (Morph(Caster, GetLastAnimalForm(Caster)) == MorphResult.Fail)
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{
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DoFizzle();
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}
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else
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{
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Caster.FixedParticles(0x3728, 10, 13, 2023, EffectLayer.Waist);
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Caster.Mana -= mana;
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}
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}
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FinishSequence();
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}
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public int GetLastAnimalForm(Mobile m) => _lastAnimalForms.TryGetValue(m, out var value) ? value : -1;
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public static MorphResult Morph(Mobile m, int entryID)
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{
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if (entryID < 0 || entryID >= Entries.Length)
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{
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return MorphResult.Fail;
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}
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var entry = Entries[entryID];
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_lastAnimalForms[m] = entryID; // On OSI, it's the last /attempted/ one not the last succeeded one
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if (m.Skills.Ninjitsu.Value < entry.ReqSkill)
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{
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// You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability.
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m.SendLocalizedMessage(1063013, $"{entry.ReqSkill:F1}\t{SkillName.Ninjitsu}\t ");
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return MorphResult.NoSkill;
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}
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/*
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if (!m.CheckSkill( SkillName.Ninjitsu, entry.ReqSkill, entry.ReqSkill + 37.5 ))
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return MorphResult.Fail;
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*
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* On OSI,it seems you can only gain starting at '0' using Animal form.
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*/
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var ninjitsu = m.Skills.Ninjitsu.Value;
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if (ninjitsu < entry.ReqSkill + 37.5)
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{
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var chance = (ninjitsu - entry.ReqSkill) / 37.5;
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if (chance < Utility.RandomDouble())
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{
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return MorphResult.Fail;
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}
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}
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m.CheckSkill(SkillName.Ninjitsu, 0.0, 37.5);
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if (!BaseFormTalisman.EntryEnabled(m, entry.Type))
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{
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return MorphResult.Success; // Still consumes mana, just no effect
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}
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BaseMount.Dismount(m);
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var bodyMod = entry.BodyMod;
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var hueMod = entry.HueMod;
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m.BodyMod = bodyMod;
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m.HueMod = hueMod;
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if (entry.SpeedBoost)
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{
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m.NetState.SendSpeedControl(SpeedControlSetting.Mount);
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}
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// TODO: Determine if transform spell skill mods to a generic location like stat mods
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SkillMod mod = null;
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if (entry.StealthBonus)
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{
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mod = new DefaultSkillMod(SkillName.Stealth, "StealthAnimalForm", true, 20.0) { ObeyCap = true };
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m.AddSkillMod(mod);
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}
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SkillMod stealingMod = null;
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if (entry.StealingBonus)
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{
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stealingMod = new DefaultSkillMod(SkillName.Stealing, "StealingAnimalForm", true, 10.0) { ObeyCap = true };
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m.AddSkillMod(stealingMod);
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}
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Timer timer = new AnimalFormTimer(m, bodyMod, hueMod);
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timer.Start();
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AddContext(m, new AnimalFormContext(timer, mod, entry.SpeedBoost, entry.Type, stealingMod));
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m.CheckStatTimers();
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return MorphResult.Success;
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}
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public static void AddContext(Mobile m, AnimalFormContext context)
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{
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_table[m] = context;
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if (context.Type == typeof(BakeKitsune) || context.Type == typeof(GreyWolf))
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{
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m.CheckStatTimers();
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}
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}
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public static void RemoveContext(Mobile m, bool resetGraphics)
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{
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var context = GetContext(m);
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if (context != null)
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{
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RemoveContext(m, context, resetGraphics);
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}
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}
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public static void RemoveContext(Mobile m, AnimalFormContext context, bool resetGraphics)
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{
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_table.Remove(m);
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if (context.SpeedBoost)
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{
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m.NetState.SendSpeedControl(SpeedControlSetting.Disable);
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}
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var mod = context.Mod;
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if (mod != null)
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{
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m.RemoveSkillMod(mod);
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}
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mod = context.StealingMod;
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if (mod != null)
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{
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m.RemoveSkillMod(mod);
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}
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if (resetGraphics)
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{
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m.HueMod = -1;
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m.BodyMod = 0;
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}
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m.FixedParticles(0x3728, 10, 13, 2023, EffectLayer.Waist);
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context.Timer.Stop();
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}
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public static AnimalFormContext GetContext(Mobile m) => _table.TryGetValue(m, out var context) ? context : null;
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public static bool UnderTransformation(Mobile m) => _table.ContainsKey(m);
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public static bool UnderTransformation(Mobile m, Type type) => GetContext(m)?.Type == type;
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/*
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private delegate void AnimalFormCallback( Mobile from );
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private delegate bool AnimalFormRequirementCallback( Mobile from );
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*/
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public class AnimalFormEntry
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{
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private readonly int m_HueModMax;
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private readonly int m_HueModMin;
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/*
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private AnimalFormCallback m_TransformCallback;
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private AnimalFormCallback m_UntransformCallback;
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private AnimalFormRequirementCallback m_RequirementCallback;
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*/
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public AnimalFormEntry(
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Type type, TextDefinition name, int itemID, int hue, int tooltip, double reqSkill,
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int bodyMod, int hueModMin, int hueModMax, bool stealthBonus = false, bool speedBoost = true,
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bool stealingBonus = false
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)
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{
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Type = type;
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Name = name;
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ItemID = itemID;
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Hue = hue;
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Tooltip = tooltip;
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ReqSkill = reqSkill;
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BodyMod = bodyMod;
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m_HueModMin = hueModMin;
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m_HueModMax = hueModMax;
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StealthBonus = stealthBonus;
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SpeedBoost = speedBoost;
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StealingBonus = stealingBonus;
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}
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public Type Type { get; }
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public TextDefinition Name { get; }
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public int ItemID { get; }
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public int Hue { get; }
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public int Tooltip { get; }
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public double ReqSkill { get; }
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public int BodyMod { get; }
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public int HueMod => Utility.RandomMinMax(m_HueModMin, m_HueModMax);
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public bool StealthBonus { get; }
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public bool SpeedBoost { get; }
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public bool StealingBonus { get; }
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}
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public class AnimalFormGump : DynamicGump
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{
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// TODO: Convert this for ML to the BaseImageTileButtonsGump
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private readonly Mobile _caster;
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private readonly AnimalForm _spell;
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private readonly AnimalFormEntry[] _entries;
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public AnimalFormGump(Mobile caster, AnimalFormEntry[] entries, AnimalForm spell) : base(50, 50)
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{
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_caster = caster;
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_spell = spell;
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_entries = entries;
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}
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protected override void BuildLayout(ref DynamicGumpBuilder builder)
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{
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builder.AddPage();
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builder.AddBackground(0, 0, 520, 404, 0x13BE);
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builder.AddImageTiled(10, 10, 500, 20, 0xA40);
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builder.AddImageTiled(10, 40, 500, 324, 0xA40);
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builder.AddImageTiled(10, 374, 500, 20, 0xA40);
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builder.AddAlphaRegion(10, 10, 500, 384);
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builder.AddHtmlLocalized(14, 12, 500, 20, 1063394, 0x7FFF); // <center>Polymorph Selection Menu</center>
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builder.AddButton(10, 374, 0xFB1, 0xFB2, 0);
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builder.AddHtmlLocalized(45, 376, 450, 20, 1011012, 0x7FFF); // CANCEL
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int ninjitsu = _caster.Skills[SkillName.Ninjitsu].Fixed;
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int current = 0;
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for (int i = 0; i < _entries.Length; ++i)
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{
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bool enabled = ninjitsu >= _entries[i].ReqSkill && BaseFormTalisman.EntryEnabled(_caster, _entries[i].Type);
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int page = current / 10 + 1;
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int pos = current % 10;
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if (pos == 0)
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{
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if (page > 1)
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{
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builder.AddButton(400, 374, 0xFA5, 0xFA7, 0, GumpButtonType.Page, page);
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builder.AddHtmlLocalized(440, 376, 60, 20, 1043353, 0x7FFF); // Next
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}
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builder.AddPage(page);
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if (page > 1)
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{
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builder.AddButton(300, 374, 0xFAE, 0xFB0, 0, GumpButtonType.Page, 1);
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builder.AddHtmlLocalized(340, 376, 60, 20, 1011393, 0x7FFF); // Back
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}
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}
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if (!enabled)
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{
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continue;
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}
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AnimalFormEntry entry = _entries[i];
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int y = Math.DivRem(pos, 2, out var rem) * 64 + 44;
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int x = rem == 0 ? 14 : 264;
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Rectangle2D b = ItemBounds.Table[entry.ItemID];
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builder.AddImageTiledButton(x, y, 0x918, 0x919, i + 1, GumpButtonType.Reply, 0, entry.ItemID,
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entry.Hue, 40 - b.Width / 2 - b.X, 30 - b.Height / 2 - b.Y, entry.Tooltip);
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builder.AddHtmlLocalized(x + 84, y, 250, 60, entry.Name, 0x7FFF);
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current++;
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}
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}
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public override void OnResponse(NetState sender, in RelayInfo info)
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{
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var entryID = info.ButtonID - 1;
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if (entryID < 0 || entryID >= Entries.Length)
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{
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return;
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}
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var mana = _spell.ScaleMana(_spell.RequiredMana);
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var entry = Entries[entryID];
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if (!BaseFormTalisman.EntryEnabled(sender.Mobile, entry.Type))
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{
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return;
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}
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if (mana > _caster.Mana)
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{
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// You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability.
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_caster.SendLocalizedMessage(1060174, mana.ToString());
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}
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else if (_caster is PlayerMobile mobile
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&& (mobile.MountBlockReason != BlockMountType.None
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|| mobile.DuelContext?.AllowSpellCast(_caster, _spell) == false))
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{
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_caster.SendLocalizedMessage(1063108); // You cannot use this ability right now.
|
|
}
|
|
else if (Morph(_caster, entryID) == MorphResult.Fail)
|
|
{
|
|
_caster.LocalOverheadMessage(MessageType.Regular, 0x3B2, 502632); // The spell fizzles.
|
|
_caster.FixedParticles(0x3735, 1, 30, 9503, EffectLayer.Waist);
|
|
_caster.PlaySound(0x5C);
|
|
}
|
|
else
|
|
{
|
|
_caster.FixedParticles(0x3728, 10, 13, 2023, EffectLayer.Waist);
|
|
_caster.Mana -= mana;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public class AnimalFormContext
|
|
{
|
|
public AnimalFormContext(Timer timer, SkillMod mod, bool speedBoost, Type type, SkillMod stealingMod)
|
|
{
|
|
Timer = timer;
|
|
Mod = mod;
|
|
SpeedBoost = speedBoost;
|
|
Type = type;
|
|
StealingMod = stealingMod;
|
|
}
|
|
|
|
public Timer Timer { get; }
|
|
|
|
public SkillMod Mod { get; }
|
|
|
|
public bool SpeedBoost { get; }
|
|
|
|
public Type Type { get; }
|
|
|
|
public SkillMod StealingMod { get; }
|
|
}
|
|
|
|
public class AnimalFormTimer : Timer
|
|
{
|
|
private int _body;
|
|
private int _hue;
|
|
private Mobile _mobile;
|
|
private int _counter;
|
|
private Mobile _lastTarget;
|
|
|
|
public AnimalFormTimer(Mobile from, int body, int hue)
|
|
: base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0))
|
|
{
|
|
_mobile = from;
|
|
_body = body;
|
|
_hue = hue;
|
|
_counter = 0;
|
|
}
|
|
|
|
protected override void OnTick()
|
|
{
|
|
if (_mobile.Deleted || !_mobile.Alive || _mobile.Body != _body || _mobile.Hue != _hue)
|
|
{
|
|
AnimalForm.RemoveContext(_mobile, true);
|
|
Stop();
|
|
return;
|
|
}
|
|
|
|
if (_body == 0x115) // Cu Sidhe
|
|
{
|
|
if (_counter++ >= 8)
|
|
{
|
|
if (_mobile.Hits < _mobile.HitsMax && _mobile.Backpack != null)
|
|
{
|
|
var b = _mobile.Backpack.FindItemByType<Bandage>();
|
|
|
|
if (b != null)
|
|
{
|
|
_mobile.Hits += Utility.RandomMinMax(20, 50);
|
|
b.Consume();
|
|
}
|
|
}
|
|
|
|
_counter = 0;
|
|
}
|
|
}
|
|
else if (_body == 0x114) // Reptalon
|
|
{
|
|
if (_mobile.Combatant != null && _mobile.Combatant != _lastTarget)
|
|
{
|
|
_counter = 1;
|
|
_lastTarget = _mobile.Combatant;
|
|
}
|
|
|
|
if (_mobile.Warmode && _lastTarget is { Alive: true, Deleted: false } && _counter-- <= 0)
|
|
{
|
|
if (_mobile.CanBeHarmful(_lastTarget) && _lastTarget.Map == _mobile.Map &&
|
|
_lastTarget.InRange(_mobile.Location, BaseCreature.DefaultRangePerception) &&
|
|
_mobile.InLOS(_lastTarget))
|
|
{
|
|
_mobile.Direction = _mobile.GetDirectionTo(_lastTarget);
|
|
_mobile.Freeze(TimeSpan.FromSeconds(1));
|
|
_mobile.PlaySound(0x16A);
|
|
|
|
StartTimer(TimeSpan.FromSeconds(1.3), () => BreathEffect_Callback(_lastTarget));
|
|
}
|
|
|
|
_counter = Math.Min((int)_mobile.GetDistanceToSqrt(_lastTarget), 10);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void BreathEffect_Callback(Mobile target)
|
|
{
|
|
if (_mobile.CanBeHarmful(target))
|
|
{
|
|
_mobile.RevealingAction();
|
|
_mobile.PlaySound(0x227);
|
|
Effects.SendMovingEffect(_mobile, target, 0x36D4, 5, 0);
|
|
|
|
StartTimer(TimeSpan.FromSeconds(1), () => BreathDamage_Callback(target));
|
|
}
|
|
}
|
|
|
|
public void BreathDamage_Callback(Mobile target)
|
|
{
|
|
if (_mobile.CanBeHarmful(target))
|
|
{
|
|
_mobile.RevealingAction();
|
|
_mobile.DoHarmful(target);
|
|
AOS.Damage(target, _mobile, 20, !target.Player, 0, 100, 0, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
}
|