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Abilities
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fix: Adds name support for all mods (#1128)
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2022-10-15 10:46:31 -07:00 |
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AI
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fix: Fixes ignoring mobs, champions, party crash, slayer rarity, boat speedhack, etc (#1222)
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2022-10-31 22:16:50 -07:00 |
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Animals
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fix: Fixes ignoring mobs, champions, party crash, slayer rarity, boat speedhack, etc (#1222)
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2022-10-31 22:16:50 -07:00 |
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Familiars
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fix: Fixes ignoring mobs, champions, party crash, slayer rarity, boat speedhack, etc (#1222)
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2022-10-31 22:16:50 -07:00 |
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Guards
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cleanup: Fixes bugs and cleans up code (#660)
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2021-07-19 20:49:59 -07:00 |
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Healers
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fix: Fixes spell mechanics and misc bugs (#1118)
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2022-07-14 22:01:59 -07:00 |
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Monsters
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fix: Adds FindItemOnLayer generic (#1223)
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2022-11-01 00:49:20 -07:00 |
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Special
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fix: Fixes ignoring mobs, champions, party crash, slayer rarity, boat speedhack, etc (#1222)
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2022-10-31 22:16:50 -07:00 |
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Townfolk
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fix: Town Crier NPR Crash (#1143)
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2022-08-22 08:41:24 -07:00 |
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Vendors
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feat: Implement Oil Flask & Refueling (#1165)
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2022-09-07 00:35:47 -07:00 |
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BaseCreature.cs
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fix: Bonding is only enabled on LBR+ (#1202)
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2022-10-22 21:56:19 -07:00 |
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ChampionTitleInfo.cs
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fix: Fixes NPE in Champion Titles (#1218)
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2022-10-30 01:49:13 -07:00 |
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NPCSpeeds.cs
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fix: Removes scale speed by dex for monsters, fixes NPC movement/thinking speed (#1019)
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2022-05-15 10:01:14 -07:00 |
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PlayerMobile.cs
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fix: Fixes ignoring mobs, champions, party crash, slayer rarity, boat speedhack, etc (#1222)
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2022-10-31 22:16:50 -07:00 |