* Uses a circular buffer for steps. * Limits to 3 steps instead of 4. * Gives a 5% buffer on the first step. |
||
|---|---|---|
| .. | ||
| ConnectUO.cs | ||
| EntityPackets.cs | ||
| FastwalkDetection.cs | ||
| FreeshardProtocol.cs | ||
| MapUO.cs | ||
| NetworkCommands.cs | ||
| ProtocolExtensions.cs | ||
| UOGateway.cs | ||