ModernUO/Projects/UOContent/Items/Clothing/Pants.cs
2021-08-24 23:11:59 -07:00

44 lines
1.1 KiB
C#

namespace Server.Items
{
[Serializable(0, false)]
public abstract partial class BasePants : BaseClothing
{
public BasePants(int itemID, int hue = 0) : base(itemID, Layer.Pants, hue)
{
}
}
[Flippable(0x152e, 0x152f)]
[Serializable(0, false)]
public partial class ShortPants : BasePants
{
[Constructible]
public ShortPants(int hue = 0) : base(0x152E, hue) => Weight = 2.0;
}
[Flippable(0x1539, 0x153a)]
[Serializable(0, false)]
public partial class LongPants : BasePants
{
[Constructible]
public LongPants(int hue = 0) : base(0x1539, hue) => Weight = 2.0;
}
[Flippable(0x279B, 0x27E6)]
[Serializable(0, false)]
public partial class TattsukeHakama : BasePants
{
[Constructible]
public TattsukeHakama(int hue = 0) : base(0x279B, hue) => Weight = 2.0;
}
[Flippable(0x2FC3, 0x3179)]
[Serializable(0)]
public partial class ElvenPants : BasePants
{
[Constructible]
public ElvenPants(int hue = 0) : base(0x2FC3, hue) => Weight = 2.0;
public override Race RequiredRace => Race.Elf;
}
}