ModernUO/Projects/UOContent/Items/Clothing/Waist.cs
2021-08-24 23:11:59 -07:00

48 lines
1.3 KiB
C#

namespace Server.Items
{
[Serializable(0, false)]
public abstract partial class BaseWaist : BaseClothing
{
public BaseWaist(int itemID, int hue = 0) : base(itemID, Layer.Waist, hue)
{
}
}
[Flippable(0x153b, 0x153c)]
[Serializable(0, false)]
public partial class HalfApron : BaseWaist
{
[Constructible]
public HalfApron(int hue = 0) : base(0x153b, hue) => Weight = 2.0;
}
[Flippable(0x27A0, 0x27EB)]
[Serializable(0, false)]
public partial class Obi : BaseWaist
{
[Constructible]
public Obi(int hue = 0) : base(0x27A0, hue) => Weight = 1.0;
}
[Flippable(0x2B68, 0x315F)]
[Serializable(0)]
public partial class WoodlandBelt : BaseWaist
{
[Constructible]
public WoodlandBelt(int hue = 0) : base(0x2B68, hue) => Weight = 4.0;
public override Race RequiredRace => Race.Elf;
public override bool Dye(Mobile from, DyeTub sender)
{
from.SendLocalizedMessage(sender.FailMessage);
return false;
}
public override bool Scissor(Mobile from, Scissors scissors)
{
from.SendLocalizedMessage(502440); // Scissors can not be used on that to produce anything.
return false;
}
}
}