ModernUO/Projects/UOContent/Spells
2021-08-19 09:11:48 -07:00
..
Base fix(spells): Fixes interruption of spells (#702) 2021-08-18 12:17:42 -07:00
Bushido feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Chivalry feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Eighth C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
Fifth feat: Adds tidy option for serialization. Codegens ballotbox. Fixes pooled timer leaking (#681) 2021-08-14 03:02:53 -07:00
First C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
Fourth fix(spells): Fixes interruption of spells (#702) 2021-08-18 12:17:42 -07:00
Gargoyle/SpellDefinitions C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
Mysticism feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Necromancy feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Ninjitsu feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Second fix(spells): Fixes interruption of spells (#702) 2021-08-18 12:17:42 -07:00
Seventh feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Sixth feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
Spellweaving fix: Cleanup IPoint3D calls (#704) 2021-08-19 09:11:48 -07:00
Targeting fix(spells): SpellTargetPoint3D doesnt inherits ISpellTarget (#665) 2021-07-28 07:49:30 -07:00
Third cleanup: Fixes bugs and cleans up code (#660) 2021-07-19 20:49:59 -07:00
Initializer.cs Cleanup & Fixes for .NET 5 (#309) 2020-11-15 10:03:50 -08:00
Reagent.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
UnsummonTimer.cs fix(core): Adds Hashed & Hierarchical Timer Wheel (#655) 2021-07-11 22:42:06 -07:00