Add a pluggable ban seam: BanChannel fans locally-decided bans out to IBanReporter sinks (Report/Retract) and the accept path enforces locally. CrowdSec is a write-only reporter living in UOContent (registered into the Core seam via BanChannel.Register) — it batches decisions onto a bounded, coalescing, drop-on-overflow queue and POSTs /v1/alerts with watcher creds, retry/backoff, and a bounded flush-on-stop. CrowdSec never enforces in-app. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
32 lines
1.6 KiB
C#
32 lines
1.6 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2026 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: CrowdSecBans.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using Server.Network.Bans;
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using Server.Network.Bans.CrowdSec;
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namespace Server.Misc;
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/// <summary>
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/// Registers the CrowdSec ban reporter with the Core <see cref="BanChannel"/> during the Configure sweep.
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/// Registration is unconditional: the reporter self-disables when <c>crowdsec.json</c> has no credentials
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/// (see <c>CrowdSecSettings.ReportingEnabled</c>), so no config gate is needed here.
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/// </summary>
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public static class CrowdSecBans
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{
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public static void Configure()
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{
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BanChannel.Register(new CrowdSecReporter());
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}
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}
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