ModernUO/Projects/UOContent/Mobiles/Vendors
2026-07-19 09:26:27 -07:00
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Barkeeper perf: Migrate PlayerVendor gumps to DynamicGump/StaticGump (#2430) 2026-05-03 10:04:12 -07:00
NPC fix: Eliminates double lookup with Contains->Remove (#2539) 2026-07-19 09:26:27 -07:00
SBInfo fix: Fixes arbitrage by adjusting prices. (#1500) 2023-09-15 19:22:35 -07:00
AnimalBuy.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
BaseVendor.cs fix: Removes vendor buy/sell context when FF is off (#2405) 2026-04-08 13:46:43 -06:00
BeverageBuy.cs fix: Consolidates Color/Center html (#1762) 2024-05-07 23:56:32 -07:00
GenericBuy.cs fix: Moves containers/bods/traps/etc to serialization generator (#2310) 2026-01-07 21:55:55 -08:00
GenericSell.cs chore(content): Updates to C# 9 syntax (#373) 2020-12-30 12:50:10 -08:00
PlayerVendor.cs perf: Migrate PlayerVendor gumps to DynamicGump/StaticGump (#2430) 2026-05-03 10:04:12 -07:00
PlayerVendorPlaceholder.cs fix: Codegens house/vendors (#1767) 2024-05-08 22:45:59 -07:00
PresetMapBuy.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
RentedVendor.cs perf: Migrate vendor management gumps to DynamicGump/StaticGump (#2431) 2026-05-03 10:19:12 -07:00
VendorBackpack.cs fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
VendorInventory.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
VendorItem.cs fix: Set VendorItem Valid AfterDeserialize (#1930) 2024-08-15 07:25:38 -07:00