97 lines
1.9 KiB
C#
97 lines
1.9 KiB
C#
using System.Collections.Generic;
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namespace Server
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{
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public class BuyItemStateComparer : IComparer<BuyItemState>
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{
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public int Compare(BuyItemState l, BuyItemState r)
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{
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if (l == null && r == null)
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{
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return 0;
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}
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if (l == null)
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{
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return -1;
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}
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if (r == null)
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{
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return 1;
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}
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return l.MySerial.CompareTo(r.MySerial);
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}
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}
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public class BuyItemResponse
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{
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public BuyItemResponse(Serial serial, int amount)
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{
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Serial = serial;
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Amount = amount;
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}
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public Serial Serial { get; }
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public int Amount { get; }
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}
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public class SellItemResponse
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{
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public SellItemResponse(Item i, int amount)
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{
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Item = i;
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Amount = amount;
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}
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public Item Item { get; }
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public int Amount { get; }
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}
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public class SellItemState
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{
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public SellItemState(Item item, int price, string name)
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{
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Item = item;
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Price = price;
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Name = name;
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}
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public Item Item { get; }
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public int Price { get; }
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public string Name { get; }
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}
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public class BuyItemState
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{
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public BuyItemState(string name, Serial cont, Serial serial, int price, int amount, int itemID, int hue)
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{
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Description = name;
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ContainerSerial = cont;
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MySerial = serial;
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Price = price;
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Amount = amount;
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ItemID = itemID;
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Hue = hue;
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}
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public int Price { get; }
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public Serial MySerial { get; }
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public Serial ContainerSerial { get; }
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public int ItemID { get; }
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public int Amount { get; }
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public int Hue { get; }
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public string Description { get; }
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}
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}
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