ModernUO/Scripts/Items/Aquarium/Rewards/Shell.cs

42 lines
865 B
C#

using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class Shell : Item
{
public override int LabelNumber{ get{ return 1074598; } } // A shell
public override double DefaultWeight{ get{ return 1.0; } }
[Constructable]
public Shell() : base( Utility.RandomList( 0x3B12, 0x3B13 ) )
{
}
public Shell( Serial serial ) : base( serial )
{
}
public override void AddNameProperties( ObjectPropertyList list )
{
base.AddNameProperties( list );
list.Add( 1073634 ); // An aquarium decoration
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}