Interim Commit. TODO: NPC/creature work. - Adds BaseThrown with close-quarters/range/shield hit chance modifiers, returning weapon effect, STR-scaled max range, and overthrow penalty - Adds Boomerang, Cyclone, and SoulGlaive (Gargoyle-only throwing weapons) - Adds Bladeweaver NPC vendor selling throwing weapons and ammo - Adds DefBlacksmithy recipes for all three throwing weapons (Core.SA) - Adds SA weapon type arrays to Loot (SAWeaponTypes, SARangedWeaponTypes) with isStygian parameter on random weapon/ranged/jewelry helpers - Adds AbyssReaver, BansheesCall, RaptorClaw, StoneSlithClaw, StormCaller, ValkyriesGlaive, WindOfCorruption throwing weapon artifacts - Fixes MovingShot BaseMana (15 -> 20) and TOL-conditional accuracy penalty - Adds 58 unit tests covering weapon properties, race restrictions, hit chance math, artifact properties, and loot table contents
4 lines
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56 B
JSON
Generated
4 lines
No EOL
56 B
JSON
Generated
{
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"version": 0,
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"type": "Server.Items.StormCaller"
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} |