ModernUO/Projects/UOContent.Tests/Tests/Items/Weapons/Abilities/WeaponAbilityPacketTests.cs
Kamron Batman 60a3a6f501
feat: Splits Server in Core and Application (#1806)
> [!Note]
> **Developer Note**
> Now developers will only need to build/run the Application project instead of everything.
> When adding new projects, make sure to: 
> 1. Add a reference to that project in the Application project.
> 2. Add the dll file to the Distribution/Data/assemblies.json file

### Summary
- Adds an application project
- Consolidates process restarts to use `Core.Kill(true)`
- Removes some old messaging, for example processor optimization
- Fixes missing build cleanup
2024-05-30 23:34:03 -07:00

37 lines
No EOL
999 B
C#

using Server.Items;
using Server.Tests;
using Server.Tests.Network;
using Xunit;
namespace UOContent.Tests;
public class WeaponAbilityPacketTests
{
[Theory]
[InlineData(0, true)]
[InlineData(0, false)]
[InlineData(100, true)]
[InlineData(1000, false)]
public void TestSpecialAbility(int abilityId, bool active)
{
var expected = new ToggleSpecialAbility(abilityId, active).Compile();
var ns = PacketTestUtilities.CreateTestNetState();
ns.SendToggleSpecialAbility(abilityId, active);
var result = ns.SendPipe.Reader.AvailableToRead();
AssertThat.Equal(result, expected);
}
[Fact]
public void TestClearAbility()
{
var expected = new ClearWeaponAbility().Compile();
var ns = PacketTestUtilities.CreateTestNetState();
ns.SendClearWeaponAbility();
var result = ns.SendPipe.Reader.AvailableToRead();
AssertThat.Equal(result, expected);
}
}