ModernUO/Projects/UOContent/Items/Special/Gifts/TapestryOfSosaria.cs
Kamron Batman 9c7cb5d778
fix: Fixes dupe property copying. Adds IgnoreDupe (#1811)
## Summary

### Changes
- Adds `[IgnoreDupe]` and `[SerializedIgnoreDupe]`
- Updates all _known_ classes that need the attribute. Some might be missing, please helps us find them!
- Adds `Item.Dupe()` command and encapsulates `CopyProperties` and `OnAfterDuped`. This is also overridable.
- Updates Dupe command to use the new logic.
- Fixes duping multiple kinds of objects that used to be outright broken.

### Bug Fixes
- Fixes issue with durability after duping
- Fixes issue with hue after duping

> [!Note]
> **Developer Note**
> Customizing how duping an item works now requires two steps:
> 1. Add `[IgnoreDupe]` or `[SerializedIgnoreDupe]` to the property/field
> 2. Add custom logic in an `OnAfterDuped` override
>
> When do you need to do this?
> *When the property being copied is not a primitive, and you need to manually deep-clone the contents of the property such as with Lists, Dictionaries, or sub classes.*
2024-06-02 15:04:54 -07:00

59 lines
1.4 KiB
C#

using System.Collections.Generic;
using ModernUO.Serialization;
using Server.ContextMenus;
using Server.Gumps;
using Server.Multis;
namespace Server.Items;
[Flippable(0x234E, 0x234F)]
[SerializationGenerator(1)]
public partial class TapestryOfSosaria : Item, ISecurable
{
[SerializedIgnoreDupe]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private SecureLevel _level;
[Constructible]
public TapestryOfSosaria() : base(0x234E)
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public override int LabelNumber => 1062917; // The Tapestry of Sosaria
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
SetSecureLevelEntry.AddTo(from, this, list);
}
public override void OnDoubleClick(Mobile from)
{
if (from.InRange(GetWorldLocation(), 2))
{
from.CloseGump<InternalGump>();
from.SendGump(new InternalGump());
}
else
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
}
}
private void Deserialize(IGenericReader reader, int version)
{
Level = (SecureLevel)reader.ReadEncodedInt();
}
private class InternalGump : Gump
{
public InternalGump() : base(50, 50)
{
AddImage(0, 0, 0x2C95);
}
}
}