### Summary - Fixes various exploits that can crash the shard when the client misbehaves. - Clients will now be disconnected if they send packets that are marked as out of game only (new flag), while they are in-game. > [!Note] > **Developer Note** > Added an `OutOfGameOnly` which should be used to flag packets as only available out of the game. > This is the opposite of, yet not the converse to `InGameOnly`. |
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| .. | ||
| IncomingAccountPackets.cs | ||
| IncomingEntityPackets.cs | ||
| IncomingExtendedCommandPackets.cs | ||
| IncomingHousePackets.cs | ||
| IncomingItemPackets.cs | ||
| IncomingMessagePackets.cs | ||
| IncomingMobilePackets.cs | ||
| IncomingMovementPackets.cs | ||
| IncomingPlayerPackets.cs | ||
| IncomingTargetingPackets.cs | ||
| IncomingVendorPackets.cs | ||