ModernUO/Projects/UOContent/Special Systems/Items/Resurrection/ResGate.cs
2023-10-09 22:06:09 -07:00

36 lines
825 B
C#

using ModernUO.Serialization;
using Server.Gumps;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class ResGate : Item
{
[Constructible]
public ResGate() : base(0xF6C)
{
Movable = false;
Hue = 0x2D1;
Light = LightType.Circle300;
}
public override string DefaultName => "a resurrection gate";
public override bool OnMoveOver(Mobile m)
{
if (!m.Alive && m.Map?.CanFit(m.Location, 16, false, false) == true)
{
m.PlaySound(0x214);
m.FixedEffect(0x376A, 10, 16);
m.CloseGump<ResurrectGump>();
m.SendGump(new ResurrectGump(m));
}
else
{
m.SendLocalizedMessage(502391); // Thou can not be resurrected there!
}
return false;
}
}