ModernUO/Projects/UOContent/Engines/Player Murder System/ReportMurdererGump.cs

209 lines
6.6 KiB
C#

using System;
using System.Collections.Generic;
using Server.Gumps;
using Server.Misc;
using Server.Mobiles;
using Server.Network;
using Server.SkillHandlers;
namespace Server.Engines.PlayerMurderSystem;
public class ReportMurdererGump : Gump
{
// Recently reported
private static TimeSpan _recentlyReportedDelay;
private static readonly HashSet<(Mobile, Mobile)> _recentlyReported = new();
private readonly List<Mobile> _killers;
private int _idx;
private ReportMurdererGump(List<Mobile> killers, int idx = 0) : base(0, 0)
{
_killers = killers;
_idx = idx;
BuildGump();
}
public static void Initialize()
{
_recentlyReportedDelay = ServerConfiguration.GetOrUpdateSetting("murderSystem.recentlyReportedDelay", TimeSpan.FromMinutes(10));
EventSink.PlayerDeath += OnPlayerDeath;
}
public static void OnPlayerDeath(Mobile m)
{
List<Mobile> killers = null;
HashSet<Mobile> toGive = null;
// Guards won't take reports of the death of a thief!
bool notInThievesGuild = m is not PlayerMobile { NpcGuild: NpcGuild.ThievesGuild };
foreach (var ai in m.Aggressors)
{
if (ai.Attacker.Player && ai.CanReportMurder && !ai.Reported)
{
if (!Core.SE || !_recentlyReported.Contains((m, ai.Attacker)))
{
if (notInThievesGuild)
{
killers ??= new List<Mobile>();
killers.Add(ai.Attacker);
}
ai.Reported = true;
ai.CanReportMurder = false;
}
}
if (ai.Attacker.Player && Core.Now - ai.LastCombatTime < TimeSpan.FromSeconds(30.0))
{
toGive ??= new HashSet<Mobile>();
toGive.Add(ai.Attacker);
}
}
foreach (var ai in m.Aggressed)
{
if (ai.Defender.Player && Core.Now - ai.LastCombatTime < TimeSpan.FromSeconds(30.0))
{
toGive ??= new HashSet<Mobile>();
toGive.Add(ai.Defender);
}
}
if (toGive?.Count > 0)
{
foreach (var g in toGive)
{
var n = Notoriety.Compute(g, m);
var ourKarma = g.Karma;
var innocent = n == Notoriety.Innocent;
var criminal = n is Notoriety.Criminal or Notoriety.Murderer;
var fameAward = m.Fame / 200;
var karmaAward = 0;
if (innocent)
{
karmaAward = ourKarma > -2500 ? -850 : -110 - m.Karma / 100;
}
else if (criminal)
{
karmaAward = 50;
}
Titles.AwardFame(g, fameAward, false);
Titles.AwardKarma(g, karmaAward, true);
}
}
if (notInThievesGuild && killers?.Count > 0)
{
new GumpTimer(m, killers).Start();
}
}
private void BuildGump()
{
AddBackground(265, 205, 320, 290, 5054);
Closable = false;
Resizable = false;
AddPage(0);
AddImageTiled(225, 175, 50, 45, 0xCE); // Top left corner
AddImageTiled(267, 175, 315, 44, 0xC9); // Top bar
AddImageTiled(582, 175, 43, 45, 0xCF); // Top right corner
AddImageTiled(225, 219, 44, 270, 0xCA); // Left side
AddImageTiled(582, 219, 44, 270, 0xCB); // Right side
AddImageTiled(225, 489, 44, 43, 0xCC); // Lower left corner
AddImageTiled(267, 489, 315, 43, 0xE9); // Lower Bar
AddImageTiled(582, 489, 43, 43, 0xCD); // Lower right corner
AddPage(1);
AddHtml(260, 234, 300, 140, _killers[_idx].Name); // Player's Name
AddHtmlLocalized(260, 254, 300, 140, 1049066); // Would you like to report...
AddButton(260, 300, 0xFA5, 0xFA7, 1);
AddHtmlLocalized(300, 300, 300, 50, 1046362); // Yes
AddButton(360, 300, 0xFA5, 0xFA7, 2);
AddHtmlLocalized(400, 300, 300, 50, 1046363); // No
}
public override void OnResponse(NetState state, in RelayInfo info)
{
var from = (PlayerMobile)state.Mobile;
switch (info.ButtonID)
{
case 1:
{
var killer = _killers[_idx];
if (killer?.Deleted == false)
{
if (Core.SE)
{
if (_recentlyReported.Add((from, killer)))
{
Timer.DelayCall(
_recentlyReportedDelay,
static (f, k) => _recentlyReported.Remove((f, k)),
from,
killer
);
}
}
if (killer is PlayerMobile pk)
{
// Increment their short term murders, their kills, and reset the murder decay time
PlayerMurderSystem.OnPlayerMurder(pk);
pk.SendLocalizedMessage(1049067); // You have been reported for murder!
if (pk.Kills == 5)
{
pk.SendLocalizedMessage(502134); // You are now known as a murderer!
}
else if (Stealing.SuspendOnMurder && pk.Kills == 1 && pk.NpcGuild == NpcGuild.ThievesGuild)
{
pk.SendLocalizedMessage(501562); // You have been suspended by the Thieves Guild.
}
}
}
break;
}
case 2:
{
break;
}
}
_idx++;
if (_idx < _killers.Count)
{
from.SendGump(new ReportMurdererGump(_killers, _idx));
}
}
private class GumpTimer : Timer
{
private readonly List<Mobile> _killers;
private readonly Mobile _victim;
public GumpTimer(Mobile victim, List<Mobile> killers) : base(TimeSpan.FromSeconds(4.0))
{
_victim = victim;
_killers = killers;
}
protected override void OnTick()
{
_victim.SendGump(new ReportMurdererGump(_killers));
}
}
}