391 lines
11 KiB
C#
391 lines
11 KiB
C#
/***************************************************************************
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* Geometry.cs
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* -------------------
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* begin : May 1, 2002
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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using System;
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namespace Server
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{
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[Parsable]
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public struct Point2D : IPoint2D, IComparable<Point2D>, IEquatable<object>, IEquatable<Point2D>
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{
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internal int m_X;
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internal int m_Y;
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public static readonly Point2D Zero = new Point2D(0, 0);
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public Point2D(int x, int y)
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{
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m_X = x;
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m_Y = y;
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}
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public Point2D(IPoint2D p) : this(p.X, p.Y)
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{
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int X
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{
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get => m_X;
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set => m_X = value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int Y
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{
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get => m_Y;
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set => m_Y = value;
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}
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public override string ToString() => $"({m_X}, {m_Y})";
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public static Point2D Parse(string value)
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{
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var start = value.IndexOf('(');
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var end = value.IndexOf(',', start + 1);
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var param1 = value.Substring(start + 1, end - (start + 1)).Trim();
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start = end;
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end = value.IndexOf(')', start + 1);
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var param2 = value.Substring(start + 1, end - (start + 1)).Trim();
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return new Point2D(Convert.ToInt32(param1), Convert.ToInt32(param2));
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}
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public int CompareTo(Point2D other)
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{
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var v = m_X.CompareTo(other.m_X);
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if (v == 0)
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v = m_Y.CompareTo(other.m_Y);
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return v;
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}
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public override bool Equals(object o) => o is IPoint2D p && m_X == p.X && m_Y == p.Y;
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public bool Equals(Point2D p) => m_X == p.X && m_Y == p.Y;
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public override int GetHashCode() => m_X ^ m_Y;
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public static bool operator ==(Point2D l, Point2D r) => l.m_X == r.m_X && l.m_Y == r.m_Y;
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public static bool operator !=(Point2D l, Point2D r) => l.m_X != r.m_X || l.m_Y != r.m_Y;
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public static bool operator ==(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && l.m_X == r.X && l.m_Y == r.Y;
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public static bool operator !=(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && (l.m_X != r.X || l.m_Y != r.Y);
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public static bool operator >(Point2D l, Point2D r) => l.m_X > r.m_X && l.m_Y > r.m_Y;
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public static bool operator >(Point2D l, Point3D r) => l.m_X > r.m_X && l.m_Y > r.m_Y;
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public static bool operator >(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && l.m_X > r.X && l.m_Y > r.Y;
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public static bool operator <(Point2D l, Point2D r) => l.m_X < r.m_X && l.m_Y < r.m_Y;
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public static bool operator <(Point2D l, Point3D r) => l.m_X < r.m_X && l.m_Y < r.m_Y;
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public static bool operator <(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && l.m_X < r.X && l.m_Y < r.Y;
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public static bool operator >=(Point2D l, Point2D r) => l.m_X >= r.m_X && l.m_Y >= r.m_Y;
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public static bool operator >=(Point2D l, Point3D r) => l.m_X >= r.m_X && l.m_Y >= r.m_Y;
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public static bool operator >=(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && l.m_X >= r.X && l.m_Y >= r.Y;
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public static bool operator <=(Point2D l, Point2D r) => l.m_X <= r.m_X && l.m_Y <= r.m_Y;
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public static bool operator <=(Point2D l, Point3D r) => l.m_X <= r.m_X && l.m_Y <= r.m_Y;
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public static bool operator <=(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && l.m_X <= r.X && l.m_Y <= r.Y;
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}
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[Parsable]
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public struct Point3D : IPoint3D, IComparable<Point3D>, IEquatable<object>, IEquatable<Point3D>
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{
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internal int m_X;
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internal int m_Y;
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internal int m_Z;
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public static readonly Point3D Zero = new Point3D(0, 0, 0);
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public Point3D(int x, int y, int z)
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{
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m_X = x;
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m_Y = y;
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m_Z = z;
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}
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public Point3D(IPoint3D p)
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: this(p.X, p.Y, p.Z)
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{
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}
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public Point3D(IPoint2D p, int z)
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: this(p.X, p.Y, z)
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{
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int X
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{
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get => m_X;
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set => m_X = value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int Y
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{
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get => m_Y;
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set => m_Y = value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int Z
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{
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get => m_Z;
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set => m_Z = value;
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}
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public override string ToString() => $"({m_X}, {m_Y}, {m_Z})";
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public override bool Equals(object o) => o is IPoint3D p && m_X == p.X && m_Y == p.Y && m_Z == p.Z;
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public bool Equals(Point3D p) => m_X == p.X && m_Y == p.Y && m_Z == p.Z;
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public override int GetHashCode() => m_X ^ m_Y ^ m_Z;
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public static Point3D Parse(string value)
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{
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var start = value.IndexOf('(');
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var end = value.IndexOf(',', start + 1);
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var param1 = value.Substring(start + 1, end - (start + 1)).Trim();
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start = end;
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end = value.IndexOf(',', start + 1);
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var param2 = value.Substring(start + 1, end - (start + 1)).Trim();
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start = end;
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end = value.IndexOf(')', start + 1);
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var param3 = value.Substring(start + 1, end - (start + 1)).Trim();
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return new Point3D(Convert.ToInt32(param1), Convert.ToInt32(param2), Convert.ToInt32(param3));
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}
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public static bool operator ==(Point3D l, Point3D r) => l.m_X == r.m_X && l.m_Y == r.m_Y && l.m_Z == r.m_Z;
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public static bool operator !=(Point3D l, Point3D r) => l.m_X != r.m_X || l.m_Y != r.m_Y || l.m_Z != r.m_Z;
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public static bool operator ==(Point3D l, IPoint3D r) =>
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!ReferenceEquals(r, null) && l.m_X == r.X && l.m_Y == r.Y && l.m_Z == r.Z;
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public static bool operator !=(Point3D l, IPoint3D r) =>
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!ReferenceEquals(r, null) && (l.m_X != r.X || l.m_Y != r.Y || l.m_Z != r.Z);
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public int CompareTo(Point3D other)
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{
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var v = m_X.CompareTo(other.m_X);
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if (v == 0)
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{
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v = m_Y.CompareTo(other.m_Y);
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if (v == 0)
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v = m_Z.CompareTo(other.m_Z);
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}
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return v;
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}
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}
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[NoSort]
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[Parsable]
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[PropertyObject]
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public struct Rectangle2D
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{
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private Point2D m_Start;
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private Point2D m_End;
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public Rectangle2D(IPoint2D start, IPoint2D end)
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{
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m_Start = new Point2D(start);
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m_End = new Point2D(end);
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}
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public Rectangle2D(int x, int y, int width, int height)
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{
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m_Start = new Point2D(x, y);
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m_End = new Point2D(x + width, y + height);
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}
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public void Set(int x, int y, int width, int height)
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{
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m_Start = new Point2D(x, y);
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m_End = new Point2D(x + width, y + height);
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}
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public static Rectangle2D Parse(string value)
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{
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var start = value.IndexOf('(');
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var end = value.IndexOf(',', start + 1);
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var param1 = value.Substring(start + 1, end - (start + 1)).Trim();
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start = end;
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end = value.IndexOf(',', start + 1);
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var param2 = value.Substring(start + 1, end - (start + 1)).Trim();
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start = end;
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end = value.IndexOf(',', start + 1);
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var param3 = value.Substring(start + 1, end - (start + 1)).Trim();
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start = end;
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end = value.IndexOf(')', start + 1);
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var param4 = value.Substring(start + 1, end - (start + 1)).Trim();
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return new Rectangle2D(Convert.ToInt32(param1), Convert.ToInt32(param2), Convert.ToInt32(param3),
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Convert.ToInt32(param4));
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}
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[CommandProperty(AccessLevel.Counselor)]
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public Point2D Start
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{
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get => m_Start;
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set => m_Start = value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public Point2D End
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{
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get => m_End;
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set => m_End = value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int X
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{
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get => m_Start.m_X;
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set => m_Start.m_X = value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int Y
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{
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get => m_Start.m_Y;
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set => m_Start.m_Y = value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int Width
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{
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get => m_End.m_X - m_Start.m_X;
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set => m_End.m_X = m_Start.m_X + value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int Height
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{
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get => m_End.m_Y - m_Start.m_Y;
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set => m_End.m_Y = m_Start.m_Y + value;
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}
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public void MakeHold(Rectangle2D r)
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{
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if (r.m_Start.m_X < m_Start.m_X)
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m_Start.m_X = r.m_Start.m_X;
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if (r.m_Start.m_Y < m_Start.m_Y)
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m_Start.m_Y = r.m_Start.m_Y;
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if (r.m_End.m_X > m_End.m_X)
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m_End.m_X = r.m_End.m_X;
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if (r.m_End.m_Y > m_End.m_Y)
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m_End.m_Y = r.m_End.m_Y;
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}
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public bool Contains(Point3D p) =>
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m_Start.m_X <= p.m_X && m_Start.m_Y <= p.m_Y && m_End.m_X > p.m_X && m_End.m_Y > p.m_Y;
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public bool Contains(Point2D p) =>
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m_Start.m_X <= p.m_X && m_Start.m_Y <= p.m_Y && m_End.m_X > p.m_X && m_End.m_Y > p.m_Y;
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public bool Contains(IPoint2D p) => m_Start <= p && m_End > p;
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public override string ToString() => $"({X}, {Y})+({Width}, {Height})";
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}
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[NoSort]
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[PropertyObject]
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public struct Rectangle3D
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{
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public Rectangle3D(Point3D start, Point3D end)
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{
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Start = start;
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End = end;
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}
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public Rectangle3D(int x, int y, int z, int width, int height, int depth)
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{
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Start = new Point3D(x, y, z);
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End = new Point3D(x + width, y + height, z + depth);
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}
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[CommandProperty(AccessLevel.Counselor)]
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public Point3D Start { get; set; }
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[CommandProperty(AccessLevel.Counselor)]
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public Point3D End { get; set; }
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[CommandProperty(AccessLevel.Counselor)]
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public int Width => End.X - Start.X;
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[CommandProperty(AccessLevel.Counselor)]
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public int Height => End.Y - Start.Y;
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[CommandProperty(AccessLevel.Counselor)]
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public int Depth => End.Z - Start.Z;
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public bool Contains(Point3D p) =>
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p.m_X >= Start.m_X
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&& p.m_X < End.m_X
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&& p.m_Y >= Start.m_Y
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&& p.m_Y < End.m_Y
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&& p.m_Z >= Start.m_Z
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&& p.m_Z < End.m_Z;
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public bool Contains(IPoint3D p) =>
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p.X >= Start.m_X
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&& p.X < End.m_X
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&& p.Y >= Start.m_Y
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&& p.Y < End.m_Y
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&& p.Z >= Start.m_Z
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&& p.Z < End.m_Z;
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}
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}
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