ModernUO/.github/ISSUE_TEMPLATE/item.yml
2026-07-08 12:34:29 +02:00

222 lines
6.1 KiB
YAML

name: "🎒 New Item"
description: Create a new ticket for a new Ultima Online item, equipment piece, artifact, reward, resource, or rare
title: "Item: <item name>"
labels: ["ultima-online", "triage", "item"]
body:
- type: input
id: name
attributes:
label: Item Name
description: The in-game item name as it should appear to players.
validations:
required: true
- type: dropdown
id: item-categories
attributes:
label: Item Categories
multiple: true
options:
- Equipment
- Armor
- Weapons
- Shields
- Jewelry
- Talismans
- Clothing
- Item Sets
- Artifacts
- Veteran Rewards
- Craftables
- Resources
- Plants & Seeds
- Rares / Collectibles
- Containers
- Consumables
- Reagents
- Ammunition
- Tools
- Books / Scrolls
- Deeds
- House Add-ons / Decorations
- Quest Items
- Event Items
- Boats / Ship Items
- Unknown / Other
validations:
required: true
- type: textarea
id: description
attributes:
label: Description
description: |
Describe the item, its role, and the intended player-facing behavior.
validations:
required: true
- type: textarea
id: references
attributes:
label: References
description: |
Add UO.com, UOGuide, Stratics, ServUO/RunUO, screenshots, or other related URLs.
Use one reference per line and note what each source proves when possible.
placeholder: |
https://uo.com/wiki/... — official wording, source, or publish note
https://www.uoguide.com/... — mechanic/history notes
https://github.com/ServUO/ServUO/... — engine precedent
validations:
required: false
- type: dropdown
id: era
attributes:
label: Initial Era
options:
- Classic (Pre-T2A)
- The Second Age (T2A)
- Renaissance (UOR)
- Third Dawn (TD)
- Lord Blackthorns Revenge (LBR)
- Age of Shadows (AOS)
- Samurai Empire (SE)
- Mondains Legacy (ML)
- Kingdom Reborn (KR)
- Stygian Abyss (SA)
- High Seas (HS)
- Time of Legends (TOL)
- New Legacy (NL)
- Unknown
validations:
required: true
- type: input
id: publish
attributes:
label: Initial Publish
description: What is the initial publish?
placeholder: unknown
validations:
required: false
- type: dropdown
id: source-availability
attributes:
label: Source / Availability
multiple: true
options:
- Monster Loot
- Boss / Champion / Peerless Drop
- Treasure Chest / Treasure Map
- Vendor
- Crafting
- Harvesting / Resource Gathering
- Quest Reward
- Event Reward
- Veteran Reward
- Artifact Drop
- Bulk Order Reward
- Plant System / Gardening
- Decoration / Static Placement
- Housing / Add-on
- Player Created
- Staff / GM Only
- Unknown
validations:
required: true
- type: dropdown
id: player-loops
attributes:
label: Player Loops
multiple: true
options:
- PvM
- PvP / Felucca Risk
- Economy / Trading
- Crafting
- Harvesting
- Housing / Decoration
- Gardening
- Quest / Narrative
- Event / Seasonal
- New Player Progression
- Veteran / Prestige
- Roleplay / Social
- Unknown
validations:
required: true
- type: textarea
id: item-mechanics
attributes:
label: Item Mechanics
description: |
Describe equip effects, use effects, charges, cooldowns, durability, decay, stackability, ownership, binding, blessed/cursed/newbied behavior, or other mechanics.
validations:
required: false
- type: textarea
id: equipment-details
attributes:
label: Equipment Details
description: |
If applicable, describe layer/slot, weapon speed/damage, armor rating/resists, required skills/stats/race, durability, repairability, and equip restrictions.
placeholder: |
Layer/slot:
Damage/speed or armor/resists:
Requirements:
Durability/repair:
validations:
required: false
- type: textarea
id: item-properties
attributes:
label: Item Properties / Set Bonuses
description: |
If applicable, list magical item properties, artifact properties, set pieces, set bonuses, intensity ranges, caps, and whether properties are fixed or generated.
validations:
required: false
- type: textarea
id: crafting-resources
attributes:
label: Crafting / Resources
description: |
If applicable, describe recipe, craft system, required resources, skill requirements, exceptional behavior, resource output, harvesting rules, or plant/seed growth rules.
validations:
required: false
- type: textarea
id: loot-rewards-economy
attributes:
label: Loot / Rewards / Economy
description: |
Describe drop source, rarity, tradeability, blessing/insurance impact, faucet/sink effect, vendor value, stack size, storage impact, and expected volume per day.
validations:
required: false
- type: textarea
id: presentation
attributes:
label: Client Presentation
description: |
Add item ID/art, hue, layer, cliloc name, tooltip lines, sound, animation, container art, gump art, or other client presentation notes.
validations:
required: false
- type: textarea
id: implementation-notes
attributes:
label: Implementation Notes / Repo Anchors
description: |
Add known classes, files, similar items, loot tables, craft definitions, reward stores, tests, or code anchors if known.
placeholder: |
Similar class:
Loot/craft/reward data:
Tests:
validations:
required: false