ModernUO/Projects/UOContent/Engines/ConPVP/Games/BombingRun.cs
Kamron Batman d57f1fecc1
fix: Prepares for IPooledEnumerable removal (#1548)
### Summary

- Removes `IPooledEnumerable` (non-generic)
- Changes `IPooledEnumerable<T>` so that  `Free()` is replaced with the `IDisposable` pattern
2023-10-15 11:20:49 -07:00

2018 lines
56 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using Server.Gumps;
using Server.Items;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Engines.ConPVP
{
public class BRBomb : Item
{
private readonly BRGame m_Game;
private readonly List<Mobile> m_Helpers;
private readonly Point3DList m_Path = new();
private readonly EffectTimer m_Timer;
private bool m_Flying;
private int m_PathIdx;
public BRBomb(BRGame game) :
base(0x103C) // 0x103C = bread, 0x1042 = pie, 0x1364 = rock, 0x13a8 = pillow, 0x2256 = bagball
{
Movable = false;
Hue = 0x35;
m_Game = game;
m_Helpers = new List<Mobile>();
m_Timer = new EffectTimer(this);
m_Timer.Start();
}
public BRBomb(Serial serial) : base(serial)
{
}
public override string DefaultName => "da bomb";
public Mobile Thrower { get; private set; }
private Mobile FindOwner(IEntity parent)
{
if (parent is Item item)
{
return item.RootParent as Mobile;
}
if (parent is Mobile mobile)
{
return mobile;
}
return null;
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 0:
{
break;
}
}
Timer.StartTimer(Delete); // delete this after the world loads
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void OnAdded(IEntity parent)
{
base.OnAdded(parent);
var mob = FindOwner(parent);
if (mob != null)
{
mob.SolidHueOverride = 0x0499;
}
}
public override void OnRemoved(IEntity parent)
{
base.OnRemoved(parent);
var mob = FindOwner(parent);
if (mob != null && m_Game != null)
{
mob.SolidHueOverride = m_Game.GetColor(mob);
}
}
public void DropTo(Mobile mob, Mobile killer)
{
if (mob?.Deleted == false)
{
MoveToWorld(mob.Location, mob.Map);
}
else if (killer?.Deleted == false)
{
MoveToWorld(killer.Location, killer.Map);
}
else
{
m_Game?.ReturnBomb();
}
}
public override bool OnMoveOver(Mobile m)
{
if (m_Flying || !Visible || m_Game == null || m?.Alive != true)
{
return true;
}
var useTeam = m_Game.GetTeamInfo(m);
return useTeam == null || TakeBomb(m, useTeam, "picked up");
}
public override void OnLocationChange(Point3D oldLocation)
{
base.OnLocationChange(oldLocation);
if (m_Flying || !Visible || m_Game == null || Parent != null)
{
return;
}
var eable = GetClientsInRange(0);
foreach (var ns in eable)
{
var m = ns.Mobile;
if (m?.Player != true || !m.Alive)
{
continue;
}
var useTeam = m_Game.GetTeamInfo(m);
if (useTeam != null)
{
TakeBomb(m, useTeam, "got");
}
}
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
m_Timer?.Stop();
}
public override void OnDoubleClick(Mobile m)
{
if (m_Game == null || !Visible || m?.Alive != true)
{
return;
}
if (!m_Flying && IsChildOf(m.Backpack))
{
m.Target = new BombTarget(this, m);
}
else if (Parent == null)
{
if (m.InRange(Location, 1) && m.Location.Z != Z)
{
var useTeam = m_Game.GetTeamInfo(m);
if (useTeam == null)
{
return;
}
TakeBomb(m, useTeam, "grabbed");
}
}
}
private bool OnBombTarget(Mobile from, object obj)
{
if (m_Game == null)
{
return true;
}
if (!IsChildOf(from.Backpack))
{
return true;
}
// don't let them throw it to themselves
if (obj == from)
{
return false;
}
if (obj is not IPoint3D)
{
return false;
}
var pt = new Point3D((IPoint3D)obj);
if (obj is Mobile)
{
pt.Z += 10;
}
else if (obj is Item item)
{
pt.Z += item.ItemData.CalcHeight + 1;
}
m_Flying = true;
Visible = false;
Thrower = from;
MoveToWorld(GetWorldLocation(), from.Map);
BeginFlight(pt);
return true;
}
private void HitObject(Point3D ballLoc, int objZ, int objHeight)
{
DoAnim(GetWorldLocation(), ballLoc, Map);
MoveToWorld(ballLoc);
m_Path.Clear();
m_PathIdx = 0;
Timer.StartTimer(TimeSpan.FromSeconds(0.05), ContinueFlight);
}
private bool CheckCatch(Mobile m, Point3D myLoc)
{
if (m?.Alive != true || !m.Player || m_Game == null)
{
return false;
}
if (m_Game.GetTeamInfo(m) == null)
{
return false;
}
var zdiff = myLoc.Z - m.Z;
return zdiff >= 0 && (zdiff < 12 || zdiff < 16 && Utility.RandomBool());
}
private void DoAnim(Point3D start, Point3D end, Map map)
{
Effects.SendMovingEffect(
new Entity(Serial.Zero, start, map),
new Entity(Serial.Zero, end, map),
ItemID,
15,
0,
false,
false,
Hue
);
}
private void DoCatch(Mobile m)
{
m_Flying = false;
Visible = true;
if (m?.Alive != true || !m.Player || m_Game == null)
{
return;
}
var useTeam = m_Game.GetTeamInfo(m);
if (useTeam == null)
{
return;
}
DoAnim(GetWorldLocation(), m.Location, m.Map);
var verb = "caught";
if (Thrower != null && m_Game.GetTeamInfo(Thrower) != useTeam)
{
verb = "intercepted";
}
if (!TakeBomb(m, useTeam, verb))
{
MoveToWorld(m.Location, m.Map);
}
}
private void BeginFlight(Point3D dest)
{
var org = GetWorldLocation();
org.Z += 10; // always add 10 at the start cause we're coming from a mobile's eye level
/*if (org.X > dest.X || ( org.X == dest.X && org.Y > dest.Y ) || ( org.X == dest.X && org.Y == dest.Y && org.Z > dest.Z ))
{
Point3D swap = org;
org = dest;
dest = swap;
}*/
var list = new List<Point3D>();
var xd = dest.X - org.X;
var yd = dest.Y - org.Y;
var zd = dest.Z - org.Z;
var dist2d = Math.Sqrt(xd * xd + yd * yd);
var dist3d = zd == 0 ? dist2d : Math.Sqrt(dist2d * dist2d + zd * zd);
var rise = yd / dist3d;
var run = xd / dist3d;
var zslp = zd / dist3d;
double x = org.X;
double y = org.Y;
double z = org.Z;
while (Utility.NumberBetween(x, dest.X, org.X, 0.5) && Utility.NumberBetween(y, dest.Y, org.Y, 0.5) &&
Utility.NumberBetween(z, dest.Z, org.Z, 0.5))
{
var ix = (int)Math.Round(x);
var iy = (int)Math.Round(y);
var iz = (int)Math.Round(z);
if (list.Count > 0)
{
var p = list[^1];
if (p.X != ix || p.Y != iy || p.Z != iz)
{
list.Add(new Point3D(ix, iy, iz));
}
}
else
{
list.Add(new Point3D(ix, iy, iz));
}
x += run;
y += rise;
z += zslp;
}
if (list.Count > 0 && list[^1] != dest)
{
list.Add(dest);
}
/*if (dist3d > 4 && ( dest.X != org.X || dest.Y != org.Y ))
{
int count = list.Count;
int i;
int climb = count / 2;
if (climb > 3)
climb = 3;
for ( i = 0; i < climb; i++ )
{
p = ((Point3D)list[i]);
p.Z += (i+1) * 4;
list[i] = p;
}
for ( ; i < count - climb; i++ )
{
p = ((Point3D)list[i]);
p.Z += 16;
list[i] = p;
}
for ( i = climb; i > 0; i-- )
{
p = ((Point3D)list[i]);
p.Z += i * 4;
list[i] = p;
}
}*/
if (dist2d > 1)
{
var count = list.Count;
var height = count * 2 * (Utility.RandomDouble() * 0.40 + 0.10); // 10 - 50%
var coeff = -height / (count * count / 4.0);
for (var i = 0; i < count; i++)
{
var p = list[i];
var xp = i - count / 2;
p.Z += (int)Math.Ceiling(coeff * xp * xp + height);
list[i] = p;
}
}
m_Path.Clear();
for (var i = 0; i < list.Count; i++)
{
m_Path.Add(list[i]);
}
m_PathIdx = 0;
ContinueFlight();
}
private void ContinueFlight()
{
int height;
var found = false;
if (m_PathIdx < m_Path.Count && Map?.Tiles != null && Map != Map.Internal)
{
var pathCheckEnd = m_PathIdx + 5;
if (m_Path.Count < pathCheckEnd)
{
pathCheckEnd = m_Path.Count;
}
Visible = false;
if (m_PathIdx > 0) // move to the next location
{
MoveToWorld(m_Path[m_PathIdx - 1]);
}
Point3D pTop = new(GetWorldLocation()), pBottom = new(m_Path[pathCheckEnd - 1]);
Utility.FixPoints(ref pTop, ref pBottom);
for (var i = m_PathIdx; i < pathCheckEnd; i++)
{
var point = m_Path[i];
var landTile = Map.Tiles.GetLandTile(point.X, point.Y);
Map.GetAverageZ(point.X, point.Y, out var landZ, out _, out var landTop);
if (landZ <= point.Z && landTop >= point.Z && !landTile.Ignored)
{
HitObject(point, landTop, 0);
return;
}
var statics = Map.Tiles.GetStaticTiles(point.X, point.Y, true);
if (landTile.ID == 0x244 && statics.Length == 0) // 0x244 = invalid land tile
{
var eable = Map.GetItemsInRange(point, 0);
var empty = true;
foreach (var item in eable)
{
if (item != this)
{
empty = false;
break;
}
}
if (empty)
{
HitObject(point, landTop, 0);
return;
}
}
for (var j = 0; j < statics.Length; j++)
{
var t = statics[j];
var id = TileData.ItemTable[t.ID & TileData.MaxItemValue];
height = id.CalcHeight;
if (t.Z <= point.Z && t.Z + height >= point.Z &&
(id.Flags & (TileFlag.Impassable | TileFlag.Wall | TileFlag.NoShoot)) != 0)
{
if (i > m_PathIdx)
{
point = m_Path[i - 1];
}
else
{
point = GetWorldLocation();
}
HitObject(point, t.Z, height);
return;
}
}
}
var rect = new Rectangle2D(pTop.X, pTop.Y, pBottom.X - pTop.X + 1, pBottom.Y - pTop.Y + 1);
var area = Map.GetItemsInBounds(rect);
foreach (var i in area)
{
if (i == this || i.ItemID >= 0x4000)
{
continue;
}
if (i is BRGoal)
{
height = 17;
}
else if (i is Blocker)
{
height = 20;
}
else
{
var id = i.ItemData;
if ((id.Flags & (TileFlag.Impassable | TileFlag.Wall | TileFlag.NoShoot)) == 0)
{
continue;
}
height = id.CalcHeight;
}
var point = i.Location;
var loc = i.Location;
for (var j = m_PathIdx; j < pathCheckEnd; j++)
{
point = m_Path[j];
if (loc.X == point.X && loc.Y == point.Y &&
(i is Blocker || loc.Z <= point.Z && loc.Z + height >= point.Z))
{
found = true;
if (j > m_PathIdx)
{
point = m_Path[j - 1];
}
else
{
point = GetWorldLocation();
}
break;
}
}
if (!found)
{
continue;
}
if (i is BRGoal goal)
{
var oldLoc = new Point3D(GetWorldLocation());
if (CheckScore(goal, Thrower, 3))
{
DoAnim(oldLoc, point, Map);
}
else
{
HitObject(point, loc.Z, height);
}
}
else
{
HitObject(point, loc.Z, height);
}
return;
}
var clients = Map.GetClientsInBounds(rect);
foreach (var ns in clients)
{
var m = ns.Mobile;
if (m == null || m == Thrower)
{
continue;
}
Point3D point;
var loc = m.Location;
for (var j = m_PathIdx; j < pathCheckEnd && !found; j++)
{
point = m_Path[j];
if (loc.X == point.X && loc.Y == point.Y &&
loc.Z <= point.Z && loc.Z + 16 >= point.Z)
{
found = CheckCatch(m, point);
}
}
if (!found)
{
continue;
}
// TODO: probably need to change this a lot...
DoCatch(m);
return;
}
m_PathIdx = pathCheckEnd;
if (m_PathIdx > 0 && m_PathIdx - 1 < m_Path.Count)
{
DoAnim(GetWorldLocation(), m_Path[m_PathIdx - 1], Map);
}
Timer.StartTimer(TimeSpan.FromSeconds(0.1), ContinueFlight);
}
else
{
if (m_PathIdx > 0 && m_PathIdx - 1 < m_Path.Count)
{
MoveToWorld(m_Path[m_PathIdx - 1]);
}
else if (m_Path.Count > 0)
{
MoveToWorld(m_Path.Last);
}
var myZ = Map?.GetAverageZ(X, Y) ?? 0;
var statics = Map?.Tiles?.GetStaticTiles(X, Y, true);
if (statics != null)
{
for (var j = 0; j < statics.Length; j++)
{
var t = statics[j];
var id = TileData.ItemTable[t.ID & TileData.MaxItemValue];
height = id.CalcHeight;
if (t.Z + height > myZ && t.Z + height <= Z)
{
myZ = t.Z + height;
}
}
}
var eable = GetItemsInRange(0);
foreach (var item in eable)
{
if (item.Visible && item != this)
{
height = item.ItemData.CalcHeight;
if (item.Z + height > myZ && item.Z + height <= Z)
{
myZ = item.Z + height;
}
}
}
Z = myZ;
m_Flying = false;
Visible = true;
m_Path.Clear();
m_PathIdx = 0;
}
}
public bool CheckScore(BRGoal goal, Mobile m, int points)
{
if (m_Game == null || m == null || goal == null)
{
return false;
}
var team = m_Game.GetTeamInfo(m);
if (team == null || goal.Team == null || team == goal.Team)
{
return false;
}
if (points > 3)
{
m_Game.Alert($"Touchdown {team.Name} ({m.Name})!");
}
else
{
m_Game.Alert($"Field goal {team.Name} ({m.Name})!");
}
for (var i = m_Helpers.Count - 1; i >= 0; i--)
{
var mob = m_Helpers[i];
var pi = team[mob];
if (pi != null)
{
if (mob == m)
{
pi.Captures += points;
}
pi.Score += points + 1;
points /= 2;
}
}
m_Game.ReturnBomb();
m_Flying = false;
Visible = true;
m_Path.Clear();
m_PathIdx = 0;
Target.Cancel(m);
return true;
}
private bool TakeBomb(Mobile m, BRTeamInfo team, string verb)
{
if (!m.Player || !m.Alive || m.NetState == null)
{
return false;
}
if (m.PlaceInBackpack(this))
{
m.RevealingAction();
m.LocalOverheadMessage(MessageType.Regular, 0x59, false, "You got the bomb!");
m_Game.Alert($"{verb} ({m.Name}) {team.Name} the bomb!");
m.Target = new BombTarget(this, m);
if (m_Helpers.Contains(m))
{
m_Helpers.Remove(m);
}
if (m_Helpers.Count > 0)
{
var last = m_Helpers[0];
if (m_Game.GetTeamInfo(last) != team)
{
m_Helpers.Clear();
}
}
m_Helpers.Add(m);
return true;
}
return false;
}
private class EffectTimer : Timer
{
private readonly BRBomb m_Bomb;
private int m_Count;
public EffectTimer(BRBomb bomb) : base(TimeSpan.Zero, TimeSpan.FromSeconds(1.0))
{
m_Bomb = bomb;
m_Count = 0;
}
protected override void OnTick()
{
if (m_Bomb.Parent == null && m_Bomb.m_Game?.Controller != null)
{
if (!m_Bomb.m_Flying && m_Bomb.Map != Map.Internal)
{
Effects.SendLocationEffect(m_Bomb.GetWorldLocation(), m_Bomb.Map, 0x377A, 16, 10, m_Bomb.Hue);
}
if (m_Bomb.Location != m_Bomb.m_Game.Controller.BombHome)
{
if (++m_Count >= 30)
{
m_Bomb.m_Game.ReturnBomb();
m_Bomb.m_Game.Alert("The bomb has been returned to it's starting point.");
m_Count = 0;
m_Bomb.m_Helpers.Clear();
}
}
else
{
m_Count = 0;
}
}
else
{
m_Count = 0;
}
}
}
private class BombTarget : Target
{
private readonly BRBomb m_Bomb;
private readonly Mobile m_Mob;
private bool m_Resend = true;
public BombTarget(BRBomb bomb, Mobile from) : base(10, true, TargetFlags.None)
{
CheckLOS = false;
m_Bomb = bomb;
m_Mob = from;
m_Mob.SendMessage(0x26, "Where do you want to throw it?");
}
protected override void OnTarget(Mobile from, object targeted)
{
m_Resend = !m_Bomb.OnBombTarget(from, targeted);
}
protected override void OnTargetUntargetable(Mobile from, object targeted)
{
m_Resend = !m_Bomb.OnBombTarget(from, targeted);
}
protected override void OnTargetFinish(Mobile from)
{
base.OnTargetFinish(from);
// has to be delayed in case some other target canceled us...
if (m_Resend)
{
Timer.StartTimer(ResendBombTarget);
}
}
private void ResendBombTarget()
{
// Make sure they still have the bomb, then give them the target back
if (m_Bomb?.Deleted == false && m_Mob?.Deleted == false && m_Mob.Alive && m_Bomb.IsChildOf(m_Mob))
{
m_Mob.Target = new BombTarget(m_Bomb, m_Mob);
}
}
}
}
public class BRGoal : BaseAddon
{
private bool m_North;
private BRTeamInfo m_Team;
[Constructible]
public BRGoal()
{
ItemID = 0x51D;
Hue = 0x84C;
Visible = true;
Remake();
}
public BRGoal(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public bool North
{
get => m_North;
set
{
m_North = value;
Remake();
}
}
public override string DefaultName => "Bombing Run Goal";
public override bool ShareHue => false;
public BRTeamInfo Team
{
get => m_Team;
set
{
m_Team = value;
if (m_Team != null && m_Team.Color != 0)
{
Hue = m_Team.Color;
}
else
{
Hue = 0x84C;
}
}
}
private static AddonComponent SetHue(AddonComponent ac, int hue)
{
ac.Hue = hue;
return ac;
}
private void Remake()
{
foreach (var ac in Components)
{
ac.Addon = null;
ac.Delete();
}
this.Clear(Components);
// stairs
AddComponent(new AddonComponent(0x74D), -1, +1, -5);
AddComponent(new AddonComponent(0x71F), 0, +1, -5);
AddComponent(new AddonComponent(0x74B), +1, +1, -5);
AddComponent(new AddonComponent(0x736), +1, 0, -5);
AddComponent(new AddonComponent(0x74C), +1, -1, -5);
AddComponent(new AddonComponent(0x737), 0, -1, -5);
AddComponent(new AddonComponent(0x74A), -1, -1, -5);
AddComponent(new AddonComponent(0x749), -1, 0, -5);
// Center Sparkle
AddComponent(new AddonComponent(0x375A), 0, 0, -1);
if (!m_North)
{
// Pillars
AddComponent(new AddonComponent(0x0CE), 0, +1, -2);
AddComponent(new AddonComponent(0x0CC), 0, -1, -2);
AddComponent(new AddonComponent(0x0D0), 0, 0, -2);
// Yellow parts
AddComponent(SetHue(new AddonComponent(0x0DF), 0x499), 0, +1, 7);
AddComponent(SetHue(new AddonComponent(0x0DF), 0x499), 0, 0, 16);
AddComponent(SetHue(new AddonComponent(0x0DF), 0x499), 0, -1, 7);
// Blue Sparkles
AddComponent(SetHue(new AddonComponent(0x377A), 0x84C), 0, +1, 12);
AddComponent(SetHue(new AddonComponent(0x377A), 0x84C), 0, +1, -1);
AddComponent(SetHue(new AddonComponent(0x377A), 0x84C), 0, -1, 12);
AddComponent(SetHue(new AddonComponent(0x377A), 0x84C), 0, -1, -1);
}
else
{
// Pillars
AddComponent(new AddonComponent(0x0CF), +1, 0, -2);
AddComponent(new AddonComponent(0x0CC), -1, 0, -2);
AddComponent(new AddonComponent(0x0D1), 0, 0, -2);
// Yellow parts
AddComponent(SetHue(new AddonComponent(0x0DF), 0x499), +1, 0, 7);
AddComponent(SetHue(new AddonComponent(0x0DF), 0x499), 0, 0, 16);
AddComponent(SetHue(new AddonComponent(0x0DF), 0x499), -1, 0, 7);
// Blue Sparkles
AddComponent(SetHue(new AddonComponent(0x377A), 0x84C), +1, 0, 12);
AddComponent(SetHue(new AddonComponent(0x377A), 0x84C), +1, 0, -1);
AddComponent(SetHue(new AddonComponent(0x377A), 0x84C), -1, 0, 12);
AddComponent(SetHue(new AddonComponent(0x377A), 0x84C), -1, 0, -1);
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
writer.Write(m_North);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 1:
{
m_North = reader.ReadBool();
goto case 0;
}
case 0:
{
break;
}
}
Hue = 0x84C;
}
public override bool OnMoveOver(Mobile m)
{
if (!Visible)
{
return true;
}
if (m?.Player != true || !m.Alive || m.Backpack == null || m_Team?.Game == null)
{
return true;
}
if (!base.OnMoveOver(m))
{
return false;
}
if (m_Team != null && m_Team.Color != 0)
{
Hue = m_Team.Color;
}
else
{
Hue = 0x84C;
}
m.Backpack.FindItemByType<BRBomb>()?.CheckScore(this, m, 7);
return true;
}
}
public sealed class BRBoard : Item
{
public BRTeamInfo m_TeamInfo;
[Constructible]
public BRBoard()
: base(7774) =>
Movable = false;
public BRBoard(Serial serial)
: base(serial)
{
}
public override string DefaultName => "Scoreboard";
public override void OnDoubleClick(Mobile from)
{
if (m_TeamInfo?.Game != null)
{
from.CloseGump<BRBoardGump>();
from.SendGump(new BRBoardGump(from, m_TeamInfo.Game));
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class BRBoardGump : Gump
{
private const int LabelColor32 = 0xFFFFFF;
private const int BlackColor32 = 0x000000;
// private BRGame m_Game;
public BRBoardGump(Mobile mob, BRGame game, BRTeamInfo section = null) : base(60, 60)
{
// m_Game = game;
var ourTeam = game.GetTeamInfo(mob);
var entries = new List<BRTeamInfo>();
var total = 0;
if (section == null)
{
for (var i = 0; i < game.Context.Participants.Count; ++i)
{
var teamInfo = game.Controller.TeamInfo[i % game.Controller.TeamInfo.Length];
if (teamInfo == null)
{
continue;
}
entries.Add(teamInfo);
}
total = entries.Count;
}
else
{
foreach (var player in section.Players.Values)
{
if (player.Score > 0)
{
total++;
}
}
}
entries.Sort();
var height = 0;
if (section == null)
{
height = 73 + entries.Count * 75 + 28;
}
Closable = false;
AddPage(0);
AddBackground(1, 1, 398, height, 3600);
AddImageTiled(16, 15, 369, height - 29, 3604);
for (var i = 0; i < total; i += 1)
{
AddImageTiled(22, 58 + i * 75, 357, 70, 0x2430);
}
AddAlphaRegion(16, 15, 369, height - 29);
AddImage(215, -45, 0xEE40);
// AddImage( 330, 141, 0x8BA );
AddBorderedText(22, 22, 294, 20, Center("BR Scoreboard"), LabelColor32, BlackColor32);
AddImageTiled(32, 50, 264, 1, 9107);
AddImageTiled(42, 52, 264, 1, 9157);
if (section == null)
{
for (var i = 0; i < entries.Count; ++i)
{
var teamInfo = entries[i];
AddImage(30, 70 + i * 75, 10152);
AddImage(30, 85 + i * 75, 10151);
AddImage(30, 100 + i * 75, 10151);
AddImage(30, 106 + i * 75, 10154);
AddImage(24, 60 + i * 75, teamInfo == ourTeam ? 9730 : 9727, teamInfo.Color - 1);
var nameColor = LabelColor32;
var borderColor = BlackColor32;
switch (teamInfo.Color)
{
case 0x47E:
nameColor = 0xFFFFFF;
break;
case 0x4F2:
nameColor = 0x3399FF;
break;
case 0x4F7:
nameColor = 0x33FF33;
break;
case 0x4FC:
nameColor = 0xFF00FF;
break;
case 0x021:
nameColor = 0xFF3333;
break;
case 0x01A:
nameColor = 0xFF66FF;
break;
case 0x455:
nameColor = 0x333333;
borderColor = 0xFFFFFF;
break;
}
AddBorderedText(
60,
65 + i * 75,
250,
20,
$"{LadderGump.Rank(1 + i)}: {teamInfo.Name}",
nameColor,
borderColor
);
AddBorderedText(50 + 10, 85 + i * 75, 100, 20, "Score:", 0xFFC000, BlackColor32);
AddBorderedText(50 + 15, 105 + i * 75, 100, 20, teamInfo.Score.ToString("N0"), 0xFFC000, BlackColor32);
AddBorderedText(110 + 10, 85 + i * 75, 100, 20, "Kills:", 0xFFC000, BlackColor32);
AddBorderedText(110 + 15, 105 + i * 75, 100, 20, teamInfo.Kills.ToString("N0"), 0xFFC000, BlackColor32);
AddBorderedText(160 + 10, 85 + i * 75, 100, 20, "Points:", 0xFFC000, BlackColor32);
AddBorderedText(
160 + 15,
105 + i * 75,
100,
20,
teamInfo.Captures.ToString("N0"),
0xFFC000,
BlackColor32
);
var pl = teamInfo.Leader;
AddBorderedText(235 + 10, 85 + i * 75, 250, 20, "Leader:", 0xFFC000, BlackColor32);
if (pl != null)
{
AddBorderedText(235 + 15, 105 + i * 75, 250, 20, pl.Player.Name, 0xFFC000, BlackColor32);
}
}
}
AddButton(314, height - 42, 247, 248, 1);
}
public string Center(string text) => $"<CENTER>{text}</CENTER>";
public string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
private void AddBorderedText(int x, int y, int width, int height, string text, int color, int borderColor)
{
AddColoredText(x - 1, y - 1, width, height, text, borderColor);
AddColoredText(x - 1, y + 1, width, height, text, borderColor);
AddColoredText(x + 1, y - 1, width, height, text, borderColor);
AddColoredText(x + 1, y + 1, width, height, text, borderColor);
AddColoredText(x, y, width, height, text, color);
}
private void AddColoredText(int x, int y, int width, int height, string text, int color)
{
if (color == 0)
{
AddHtml(x, y, width, height, text);
}
else
{
AddHtml(x, y, width, height, Color(text, color));
}
}
}
public sealed class BRPlayerInfo : IRankedCTF, IComparable<BRPlayerInfo>
{
private readonly BRTeamInfo m_TeamInfo;
private int m_Captures;
private int m_Kills;
private int m_Score;
public BRPlayerInfo(BRTeamInfo teamInfo, Mobile player)
{
m_TeamInfo = teamInfo;
Player = player;
}
public Mobile Player { get; }
public int CompareTo(BRPlayerInfo pi)
{
var res = pi.Captures.CompareTo(Captures);
if (res != 0)
{
return res;
}
res = pi.Score.CompareTo(Score);
if (res == 0)
{
res = pi.Kills.CompareTo(Kills);
}
return res;
}
public string Name => Player.Name;
public int Kills
{
get => m_Kills;
set
{
m_TeamInfo.Kills += value - m_Kills;
m_Kills = value;
}
}
public int Captures
{
get => m_Captures;
set
{
m_TeamInfo.Captures += value - m_Captures;
m_Captures = value;
}
}
public int Score
{
get => m_Score;
set
{
m_TeamInfo.Score += value - m_Score;
m_Score = value;
if (m_TeamInfo.Leader == null || m_Score > m_TeamInfo.Leader.Score)
{
m_TeamInfo.Leader = this;
}
}
}
}
[PropertyObject]
public sealed class BRTeamInfo : IRankedCTF, IComparable<BRTeamInfo>
{
private BRGoal m_Goal;
public BRTeamInfo(int teamID)
{
TeamID = teamID;
Players = new Dictionary<Mobile, BRPlayerInfo>();
}
public BRTeamInfo(int teamID, IGenericReader ip)
{
TeamID = teamID;
Players = new Dictionary<Mobile, BRPlayerInfo>();
var version = ip.ReadEncodedInt();
switch (version)
{
case 0:
{
Board = ip.ReadEntity<BRBoard>();
TeamName = ip.ReadString();
Color = ip.ReadEncodedInt();
m_Goal = ip.ReadEntity<BRGoal>();
break;
}
}
}
public BRGame Game { get; set; }
public int TeamID { get; }
public BRPlayerInfo Leader { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public BRBoard Board { get; set; }
public Dictionary<Mobile, BRPlayerInfo> Players { get; }
public BRPlayerInfo this[Mobile mob]
{
get
{
if (mob == null)
{
return null;
}
if (!Players.TryGetValue(mob, out var val))
{
Players[mob] = val = new BRPlayerInfo(this, mob);
}
return val;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int Color { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public string TeamName { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public BRGoal Goal
{
get => m_Goal;
set
{
m_Goal = value;
if (m_Goal != null)
{
m_Goal.Team = this;
}
}
}
public int CompareTo(BRTeamInfo ti)
{
var res = ti.Captures.CompareTo(Captures);
if (res == 0)
{
res = ti.Score.CompareTo(Score);
if (res == 0)
{
res = ti.Kills.CompareTo(Kills);
}
}
return res;
}
public string Name => $"{TeamName} Team";
public int Kills { get; set; }
public int Captures { get; set; }
public int Score { get; set; }
public void Reset()
{
Kills = 0;
Captures = 0;
Score = 0;
Leader = null;
Players.Clear();
if (Board != null)
{
Board.m_TeamInfo = this;
}
if (m_Goal != null)
{
m_Goal.Team = this;
}
}
public void Serialize(IGenericWriter op)
{
op.WriteEncodedInt(0); // version
op.Write(Board);
op.Write(TeamName);
op.WriteEncodedInt(Color);
op.Write(m_Goal);
}
public override string ToString()
{
if (TeamName != null)
{
return $"({Name}) ...";
}
return "...";
}
}
public sealed class BRController : EventController
{
[Constructible]
public BRController()
{
Visible = false;
Movable = false;
Duration = TimeSpan.FromMinutes(30.0);
BombHome = Point3D.Zero;
TeamInfo = new BRTeamInfo[4];
for (var i = 0; i < TeamInfo.Length; ++i)
{
TeamInfo[i] = new BRTeamInfo(i);
}
}
public BRController(Serial serial)
: base(serial)
{
}
public BRTeamInfo[] TeamInfo { get; private set; }
[CommandProperty(AccessLevel.GameMaster)]
public BRTeamInfo Team1 => TeamInfo[0];
[CommandProperty(AccessLevel.GameMaster)]
public BRTeamInfo Team2 => TeamInfo[1];
[CommandProperty(AccessLevel.GameMaster)]
public BRTeamInfo Team3 => TeamInfo[2];
[CommandProperty(AccessLevel.GameMaster)]
public BRTeamInfo Team4 => TeamInfo[3];
[CommandProperty(AccessLevel.GameMaster)]
public TimeSpan Duration { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Point3D BombHome { get; set; }
public override string Title => "Bombing Run";
public override string DefaultName => "Bombing Run Controller";
public override string GetTeamName(int teamID) => TeamInfo[teamID % TeamInfo.Length].Name;
public override EventGame Construct(DuelContext context) => new BRGame(this, context);
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
writer.Write(BombHome);
writer.Write(Duration);
writer.WriteEncodedInt(TeamInfo.Length);
for (var i = 0; i < TeamInfo.Length; ++i)
{
TeamInfo[i].Serialize(writer);
}
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 0:
{
BombHome = reader.ReadPoint3D();
Duration = reader.ReadTimeSpan();
TeamInfo = new BRTeamInfo[reader.ReadEncodedInt()];
for (var i = 0; i < TeamInfo.Length; ++i)
{
TeamInfo[i] = new BRTeamInfo(i, reader);
}
break;
}
}
}
}
public sealed class BRGame : EventGame
{
private BRBomb m_Bomb;
private TimerExecutionToken _finishTimerToken;
public BRGame(BRController controller, DuelContext context) : base(context) => Controller = controller;
public BRController Controller { get; }
public Map Facet => m_Context.Arena != null ? m_Context.Arena.Facet : Controller.Map;
public override bool CantDoAnything(Mobile mob) =>
mob.Backpack?.FindItemByType<BRBomb>() != null && GetTeamInfo(mob) != null;
public void ReturnBomb()
{
if (m_Bomb != null && Controller != null)
{
m_Bomb.Visible = false;
m_Bomb.MoveToWorld(Controller.BombHome, Controller.Map);
Timer.StartTimer(TimeSpan.FromSeconds(Utility.RandomMinMax(5, 15)), UnhideBomb);
}
}
private void UnhideBomb()
{
if (m_Bomb != null)
{
m_Bomb.Visible = true;
m_Bomb.OnLocationChange(m_Bomb.Location);
}
}
public void Alert(string text)
{
m_Context.m_Tournament?.Alert(text);
for (var i = 0; i < m_Context.Participants.Count; ++i)
{
var p = m_Context.Participants[i];
for (var j = 0; j < p.Players.Length; ++j)
{
if (p.Players[j] != null)
{
p.Players[j].Mobile.SendMessage(0x35, text);
}
}
}
}
public BRTeamInfo GetTeamInfo(Mobile mob)
{
var teamID = GetTeamID(mob);
if (teamID >= 0)
{
return Controller.TeamInfo[teamID % Controller.TeamInfo.Length];
}
return null;
}
public int GetTeamID(Mobile mob)
{
if (mob is not PlayerMobile pm)
{
return mob is BaseCreature creature ? creature.Team - 1 : -1;
}
if (pm.DuelContext == null || pm.DuelContext != m_Context)
{
return -1;
}
if (pm.DuelPlayer?.Eliminated != false)
{
return -1;
}
return pm.DuelContext.Participants.IndexOf(pm.DuelPlayer.Participant);
}
public int GetColor(Mobile mob) => GetTeamInfo(mob)?.Color ?? -1;
private void ApplyHues(Participant p, int hueOverride)
{
for (var i = 0; i < p.Players.Length; ++i)
{
if (p.Players[i] != null)
{
p.Players[i].Mobile.SolidHueOverride = hueOverride;
}
}
}
public void DelayBounce(TimeSpan ts, Mobile mob, Container corpse)
{
Timer.StartTimer(ts, () => DelayBounce_Callback(mob, corpse));
}
private void DelayBounce_Callback(Mobile mob, Container corpse)
{
var dp = (mob as PlayerMobile)?.DuelPlayer;
m_Context.RemoveAggressions(mob);
if (dp?.Eliminated == false)
{
mob.MoveToWorld(m_Context.Arena.GetBaseStartPoint(GetTeamID(mob)), Facet);
}
else
{
m_Context.SendOutside(mob);
}
m_Context.Refresh(mob, corpse);
DuelContext.Debuff(mob);
DuelContext.CancelSpell(mob);
mob.Frozen = false;
}
public override bool OnDeath(Mobile mob, Container corpse)
{
var killer = mob.FindMostRecentDamager(false);
var hadBomb = false;
foreach (var bomb in corpse.EnumerateItemsByType<BRBomb>(false))
{
hadBomb = true;
bomb.DropTo(mob, killer);
}
if (mob.Backpack != null)
{
foreach (var bomb in mob.Backpack.EnumerateItemsByType<BRBomb>(false))
{
hadBomb = true;
bomb.DropTo(mob, killer);
}
}
if (killer?.Player == true)
{
var teamInfo = GetTeamInfo(killer);
var victInfo = GetTeamInfo(mob);
if (teamInfo != null && teamInfo != victInfo)
{
var playerInfo = teamInfo[killer];
if (playerInfo != null)
{
playerInfo.Kills += 1;
playerInfo.Score += 1; // base frag
if (hadBomb)
{
playerInfo.Score += 4; // fragged bomb carrier
}
}
}
}
mob.CloseGump<BRBoardGump>();
mob.SendGump(new BRBoardGump(mob, this));
m_Context.Requip(mob, corpse);
DelayBounce(TimeSpan.FromSeconds(30.0), mob, corpse);
return false;
}
public override void OnStart()
{
for (var i = 0; i < Controller.TeamInfo.Length; ++i)
{
var teamInfo = Controller.TeamInfo[i];
teamInfo.Game = this;
teamInfo.Reset();
}
for (var i = 0; i < m_Context.Participants.Count; ++i)
{
ApplyHues(
m_Context.Participants[i],
Controller.TeamInfo[i % Controller.TeamInfo.Length].Color
);
}
_finishTimerToken.Cancel();
m_Bomb = new BRBomb(this);
ReturnBomb();
Timer.StartTimer(Controller.Duration, Finish_Callback, out _finishTimerToken);
}
private void Finish_Callback()
{
var teams = new List<BRTeamInfo>();
for (var i = 0; i < m_Context.Participants.Count; ++i)
{
var teamInfo = Controller.TeamInfo[i % Controller.TeamInfo.Length];
if (teamInfo != null)
{
teams.Add(teamInfo);
}
}
teams.Sort();
var tourney = m_Context.m_Tournament;
var sb = new StringBuilder();
if (tourney != null)
{
if (tourney.TourneyType == TourneyType.FreeForAll)
{
sb.Append(m_Context.Participants.Count * tourney.PlayersPerParticipant);
sb.Append("-man FFA");
}
else if (tourney.TourneyType == TourneyType.RandomTeam)
{
sb.Append(tourney.ParticipantsPerMatch);
sb.Append("-team");
}
else if (tourney.TourneyType == TourneyType.RedVsBlue)
{
sb.Append("Red v Blue");
}
else if (tourney.TourneyType == TourneyType.Faction)
{
sb.Append(tourney.ParticipantsPerMatch);
sb.Append("-team Faction");
}
else
{
for (var i = 0; i < tourney.ParticipantsPerMatch; ++i)
{
if (sb.Length > 0)
{
sb.Append('v');
}
sb.Append(tourney.PlayersPerParticipant);
}
}
}
if (Controller != null)
{
sb.Append(' ').Append(Controller.Title);
}
var title = sb.ToString();
var winner = teams.Count > 0 ? teams[0] : null;
for (var i = 0; i < teams.Count; ++i)
{
var rank = i switch
{
0 => TrophyRank.Gold,
1 => TrophyRank.Silver,
_ => TrophyRank.Bronze
};
var leader = teams[i].Leader;
foreach (var pl in teams[i].Players.Values)
{
var mob = pl.Player;
if (mob == null)
{
continue;
}
sb = new StringBuilder();
sb.Append(title);
if (pl == leader)
{
sb.Append(" Leader");
}
if (pl.Score > 0)
{
sb.Append(": ");
// sb.Append( pl.Score.ToString( "N0" ) );
// sb.Append( pl.Score == 1 ? " point" : " points" );
sb.Append(pl.Kills.ToString("N0"));
sb.Append(pl.Kills == 1 ? " kill" : " kills");
if (pl.Captures > 0)
{
sb.Append(", ");
sb.Append(pl.Captures.ToString("N0"));
sb.Append(pl.Captures == 1 ? " point" : " points");
}
}
Item item = new Trophy(sb.ToString(), rank);
if (pl == leader)
{
item.ItemID = 4810;
}
item.Name = $"{item.Name}, {teams[i].Name.ToLower()} team";
if (!mob.PlaceInBackpack(item))
{
mob.BankBox.DropItem(item);
}
var cash = pl.Score * 250;
if (cash > 0)
{
item = new BankCheck(cash);
if (!mob.PlaceInBackpack(item))
{
mob.BankBox.DropItem(item);
}
mob.SendMessage( //There is no formatting flag for Lowercase, we may need a custom interface to get rid of it
$"You have been awarded a {rank.ToString().ToLower()} trophy and {cash:N0}gp for your participation in this tournament."
);
}
else
{
mob.SendMessage(
$"You have been awarded a {rank.ToString().ToLower()} trophy for your participation in this tournament."
);
}
}
}
for (var i = 0; i < m_Context.Participants.Count; ++i)
{
var p = m_Context.Participants[i];
if (p?.Players == null)
{
continue;
}
for (var j = 0; j < p.Players.Length; ++j)
{
var dp = p.Players[j];
if (dp?.Mobile != null)
{
dp.Mobile.CloseGump<BRBoardGump>();
dp.Mobile.SendGump(new BRBoardGump(dp.Mobile, this));
}
}
if (i == winner?.TeamID)
{
continue;
}
if (p.Players != null)
{
for (var j = 0; j < p.Players.Length; ++j)
{
if (p.Players[j] != null)
{
p.Players[j].Eliminated = true;
}
}
}
}
if (winner != null)
{
m_Context.Finish(m_Context.Participants[winner.TeamID]);
}
}
public override void OnStop()
{
for (var i = 0; i < Controller.TeamInfo.Length; ++i)
{
var teamInfo = Controller.TeamInfo[i];
if (teamInfo.Board != null)
{
teamInfo.Board.m_TeamInfo = null;
}
teamInfo.Game = null;
}
ReturnBomb();
m_Bomb?.Delete();
for (var i = 0; i < m_Context.Participants.Count; ++i)
{
ApplyHues(m_Context.Participants[i], -1);
}
_finishTimerToken.Cancel();
}
}
}