- [X] Tightens TCP Server rejection/limiting - [X] Relaxes receive task erroring so it doesn't spam on debug - [X] Fixes off-by-one with number of netstates connected - [X] Moves NetState start() to after it is attached to the Instances list. Notes: - In debug mode you may get socket exceptions related to the RecvTask or SendTask attempting to send/receive from a dead/broken socket. This can happen naturally in situations where the client is having trouble maintaining the connection, or abruptly disconnects. |
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|---|---|---|
| .. | ||
| NetState | ||
| Packets | ||
| EncodedPacketHandler.cs | ||
| EncodedReader.cs | ||
| ISocket.cs | ||
| NetworkCompression.cs | ||
| NetworkSocket.cs | ||
| Packet.cs | ||
| PacketHandler.cs | ||
| PacketUtilities.cs | ||
| PacketWriter.cs | ||
| Pipe.cs | ||
| ServerInfo.cs | ||
| TcpServer.cs | ||