97 lines
2 KiB
C#
97 lines
2 KiB
C#
using System;
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using Server.Targeting;
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using Server.Network;
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namespace Server.Spells.First
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{
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public class MagicArrowSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Magic Arrow", "In Por Ylem",
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212,
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9041,
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Reagent.SulfurousAsh
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);
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public override SpellCircle Circle => SpellCircle.First;
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public MagicArrowSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override bool DelayedDamageStacking => !Core.AOS;
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public override bool DelayedDamage => true;
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public void Target( Mobile m )
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{
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if ( !Caster.CanSee( m ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( CheckHSequence( m ) )
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{
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Mobile source = Caster;
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SpellHelper.Turn( source, m );
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SpellHelper.CheckReflect( (int)this.Circle, ref source, ref m );
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double damage;
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if ( Core.AOS )
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{
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damage = GetNewAosDamage( 10, 1, 4, m );
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}
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else
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{
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damage = Utility.Random( 4, 4 );
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if ( CheckResisted( m ) )
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{
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damage *= 0.75;
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m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
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}
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damage *= GetDamageScalar( m );
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}
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source.MovingParticles( m, 0x36E4, 5, 0, false, false, 3006, 0, 0 );
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source.PlaySound( 0x1E5 );
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SpellHelper.Damage( this, m, damage, 0, 100, 0, 0, 0 );
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private MagicArrowSpell m_Owner;
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public InternalTarget( MagicArrowSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is Mobile )
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{
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m_Owner.Target( (Mobile)o );
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}
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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