- [X] Fixes NPE from account tags. - [X] Fixes bad skill check due to missing cast to double. - [X] Fixes water elemental duration. - [X] Standardizes spell summon duration by expansion.
507 lines
19 KiB
C#
507 lines
19 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Engines.ConPVP;
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using Server.Engines.Stealables;
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using Server.Factions;
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using Server.Items;
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using Server.Mobiles;
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using Server.Spells;
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using Server.Spells.Fifth;
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using Server.Spells.Ninjitsu;
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using Server.Spells.Seventh;
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using Server.Targeting;
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namespace Server.SkillHandlers
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{
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public static class Stealing
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{
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public static readonly bool ClassicMode = false;
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public static readonly bool SuspendOnMurder = false;
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public static void Initialize()
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{
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SkillInfo.Table[33].Callback = OnUse;
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}
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public static bool IsInGuild(Mobile m) => m is PlayerMobile mobile && mobile.NpcGuild == NpcGuild.ThievesGuild;
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public static bool IsInnocentTo(Mobile from, Mobile to) => Notoriety.Compute(from, to) == Notoriety.Innocent;
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public static bool IsEmptyHanded(Mobile from)
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{
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if (from.FindItemOnLayer(Layer.OneHanded) != null)
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{
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return false;
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}
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if (from.FindItemOnLayer(Layer.TwoHanded) != null)
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{
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return false;
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}
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return true;
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}
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public static TimeSpan OnUse(Mobile m)
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{
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if (!IsEmptyHanded(m))
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{
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m.SendLocalizedMessage(1005584); // Both hands must be free to steal.
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}
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else if (m.Region.IsPartOf<SafeZone>())
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{
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m.SendMessage("You may not steal in this area.");
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}
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else
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{
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m.Target = new StealingTarget(m);
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m.RevealingAction();
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m.SendLocalizedMessage(502698); // Which item do you want to steal?
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}
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return TimeSpan.FromSeconds(10.0);
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}
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private class StealingTarget : Target
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{
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private readonly Mobile m_Thief;
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public StealingTarget(Mobile thief) : base(1, false, TargetFlags.None)
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{
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m_Thief = thief;
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AllowNonlocal = true;
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}
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private Item TryStealItem(Item toSteal, ref bool caught)
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{
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Item stolen = null;
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var root = toSteal.RootParent;
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var mobRoot = root as Mobile;
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StealableArtifacts.StealableInstance si = toSteal.Parent == null || !toSteal.Movable
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? StealableArtifacts.GetStealableInstance(toSteal)
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: null;
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if (!IsEmptyHanded(m_Thief))
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{
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m_Thief.SendLocalizedMessage(1005584); // Both hands must be free to steal.
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}
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else if (m_Thief.Region.IsPartOf<SafeZone>())
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{
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m_Thief.SendMessage("You may not steal in this area.");
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}
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else if (mobRoot?.Player == true && !IsInGuild(m_Thief))
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{
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m_Thief.SendLocalizedMessage(1005596); // You must be in the thieves guild to steal from other players.
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}
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else if (SuspendOnMurder && mobRoot?.Player == true && IsInGuild(m_Thief) &&
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m_Thief.Kills > 0)
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{
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m_Thief.SendLocalizedMessage(502706); // You are currently suspended from the thieves guild.
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}
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else if (root is BaseVendor vendor && vendor.IsInvulnerable)
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{
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m_Thief.SendLocalizedMessage(1005598); // You can't steal from shopkeepers.
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}
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else if (root is PlayerVendor)
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{
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m_Thief.SendLocalizedMessage(502709); // You can't steal from vendors.
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}
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else if (!m_Thief.CanSee(toSteal))
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{
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m_Thief.SendLocalizedMessage(500237); // Target can not be seen.
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}
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else if (m_Thief.Backpack?.CheckHold(m_Thief, toSteal, false, true) != true)
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{
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m_Thief.SendLocalizedMessage(1048147); // Your backpack can't hold anything else.
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}
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else if (toSteal is Sigil sig)
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{
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var pl = PlayerState.Find(m_Thief);
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var faction = pl?.Faction;
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if (!m_Thief.InRange(sig.GetWorldLocation(), 1))
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{
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m_Thief.SendLocalizedMessage(502703); // You must be standing next to an item to steal it.
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}
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else if (root != null) // not on the ground
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{
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m_Thief.SendLocalizedMessage(502710); // You can't steal that!
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}
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else if (faction != null)
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{
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if (!m_Thief.CanBeginAction<IncognitoSpell>())
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{
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m_Thief.SendLocalizedMessage(1010581); // You cannot steal the sigil when you are incognito
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}
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else if (DisguiseTimers.IsDisguised(m_Thief))
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{
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m_Thief.SendLocalizedMessage(1010583); // You cannot steal the sigil while disguised
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}
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else if (!m_Thief.CanBeginAction<PolymorphSpell>())
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{
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m_Thief.SendLocalizedMessage(1010582); // You cannot steal the sigil while polymorphed
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}
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else if (TransformationSpellHelper.UnderTransformation(m_Thief))
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{
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m_Thief.SendLocalizedMessage(1061622); // You cannot steal the sigil while in that form.
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}
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else if (AnimalForm.UnderTransformation(m_Thief))
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{
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m_Thief.SendLocalizedMessage(1063222); // You cannot steal the sigil while mimicking an animal.
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}
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else if (pl.IsLeaving)
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{
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// You are currently quitting a faction and cannot steal the town sigil
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m_Thief.SendLocalizedMessage(1005589);
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}
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else if (sig.IsBeingCorrupted && sig.LastMonolith.Faction == faction)
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{
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m_Thief.SendLocalizedMessage(1005590); // You cannot steal your own sigil
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}
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else if (sig.IsPurifying)
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{
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m_Thief.SendLocalizedMessage(1005592); // You cannot steal this sigil until it has been purified
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}
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else if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, 80.0, 80.0))
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{
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if (Sigil.ExistsOn(m_Thief))
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{
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// The sigil has gone back to its home location because you already have a sigil.
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m_Thief.SendLocalizedMessage(1010258);
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}
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else if (m_Thief.Backpack?.CheckHold(m_Thief, sig, false, true) != true)
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{
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// The sigil has gone home because your backpack is full
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m_Thief.SendLocalizedMessage(1010259);
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}
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else
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{
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if (sig.IsBeingCorrupted)
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{
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sig.GraceStart = Core.Now; // begin grace period
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}
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m_Thief.SendLocalizedMessage(1010586); // YOU STOLE THE SIGIL!!! (woah, calm down now)
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if (sig.LastMonolith?.Sigil != null)
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{
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sig.LastMonolith.Sigil = null;
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sig.LastStolen = Core.Now;
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}
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return sig;
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}
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}
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else
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{
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m_Thief.SendLocalizedMessage(1005594); // You do not have enough skill to steal the sigil
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}
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}
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else
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{
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m_Thief.SendLocalizedMessage(1005588); // You must join a faction to do that
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}
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}
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else if (si == null && (toSteal.Parent == null || !toSteal.Movable))
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{
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m_Thief.SendLocalizedMessage(502710); // You can't steal that!
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}
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else if (toSteal.LootType == LootType.Newbied || toSteal.CheckBlessed(mobRoot))
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{
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m_Thief.SendLocalizedMessage(502710); // You can't steal that!
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}
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else if (Core.AOS && si == null && toSteal is Container)
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{
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m_Thief.SendLocalizedMessage(502710); // You can't steal that!
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}
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else if (!m_Thief.InRange(toSteal.GetWorldLocation(), 1))
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{
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m_Thief.SendLocalizedMessage(502703); // You must be standing next to an item to steal it.
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}
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else if (si != null && m_Thief.Skills.Stealing.Value < 100.0)
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{
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// You're not skilled enough to attempt the theft of this item.
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m_Thief.SendLocalizedMessage(1060025, "", 0x66D);
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}
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else if (toSteal.Parent is Mobile)
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{
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m_Thief.SendLocalizedMessage(1005585); // You cannot steal items which are equipped.
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}
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else if (root == m_Thief)
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{
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m_Thief.SendLocalizedMessage(502704); // You catch yourself red-handed.
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}
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else if (mobRoot?.AccessLevel > AccessLevel.Player)
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{
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m_Thief.SendLocalizedMessage(502710); // You can't steal that!
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}
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else if (mobRoot != null && !m_Thief.CanBeHarmful(mobRoot))
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{
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}
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else if (root is Corpse)
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{
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m_Thief.SendLocalizedMessage(502710); // You can't steal that!
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}
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else
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{
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var w = toSteal.Weight + toSteal.TotalWeight;
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if (w > 10)
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{
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m_Thief.SendMessage("That is too heavy to steal.");
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}
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else
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{
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if (toSteal.Stackable && toSteal.Amount > 1)
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{
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var maxAmount = Math.Clamp(
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(int)(m_Thief.Skills.Stealing.Value / 10.0 / toSteal.Weight),
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1,
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toSteal.Amount
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);
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var amount = Utility.RandomMinMax(1, maxAmount);
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if (amount >= toSteal.Amount)
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{
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var pileWeight = (int)Math.Ceiling(toSteal.Weight * toSteal.Amount);
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pileWeight *= 10;
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if (m_Thief.CheckTargetSkill(
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SkillName.Stealing,
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toSteal,
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pileWeight - 22.5,
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pileWeight + 27.5
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))
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{
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stolen = toSteal;
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}
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}
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else
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{
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var pileWeight = (int)Math.Ceiling(toSteal.Weight * amount);
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pileWeight *= 10;
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if (m_Thief.CheckTargetSkill(
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SkillName.Stealing,
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toSteal,
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pileWeight - 22.5,
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pileWeight + 27.5
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))
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{
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stolen = Mobile.LiftItemDupe(toSteal, toSteal.Amount - amount) ?? toSteal;
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}
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}
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}
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else
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{
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var iw = (int)Math.Ceiling(w);
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iw *= 10;
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if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, iw - 22.5, iw + 27.5))
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{
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stolen = toSteal;
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}
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}
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if (stolen != null)
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{
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m_Thief.SendLocalizedMessage(502724); // You successfully steal the item.
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if (si != null)
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{
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toSteal.Movable = true;
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si.Item = null;
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}
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}
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else
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{
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m_Thief.SendLocalizedMessage(502723); // You fail to steal the item.
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}
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caught = m_Thief.Skills.Stealing.Value < Utility.Random(150);
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}
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}
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return stolen;
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}
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protected override void OnTarget(Mobile from, object target)
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{
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from.RevealingAction();
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Item stolen = null;
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IEntity root = null;
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var caught = false;
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if (target is Item item)
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{
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root = item.RootParent;
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stolen = TryStealItem(item, ref caught);
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}
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else if (target is Mobile mobile)
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{
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var pack = mobile.Backpack;
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if (pack?.Items.Count > 0)
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{
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root = mobile;
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stolen = TryStealItem(pack.Items.RandomElement(), ref caught);
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}
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}
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else
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{
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m_Thief.SendLocalizedMessage(502710); // You can't steal that!
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}
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var mobRoot = root as Mobile;
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if (stolen != null)
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{
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from.AddToBackpack(stolen);
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if (!(stolen is Container || stolen.Stackable))
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{
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StolenItem.Add(stolen, m_Thief, mobRoot);
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}
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}
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var corpse = root as Corpse;
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if (caught)
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{
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if (root == null || corpse?.IsCriminalAction(m_Thief) == true)
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{
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m_Thief.CriminalAction(false);
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}
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else if (mobRoot != null)
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{
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if (!IsInGuild(mobRoot) && IsInnocentTo(m_Thief, mobRoot))
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{
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m_Thief.CriminalAction(false);
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}
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var message = $"You notice {m_Thief.Name} trying to steal from {mobRoot.Name}.";
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foreach (var ns in m_Thief.GetClientsInRange(8))
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{
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if (ns.Mobile != m_Thief)
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{
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ns.Mobile.SendMessage(message);
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}
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}
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}
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}
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else if (corpse?.IsCriminalAction(m_Thief) == true)
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{
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m_Thief.CriminalAction(false);
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}
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if (mobRoot?.Player == true && m_Thief is PlayerMobile pm &&
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IsInnocentTo(pm, mobRoot) && !IsInGuild(mobRoot))
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{
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pm.PermaFlags.Add(mobRoot);
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pm.Delta(MobileDelta.Noto);
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}
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}
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}
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}
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public class StolenItem
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{
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public static readonly TimeSpan StealTime = TimeSpan.FromMinutes(2.0);
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private static readonly Queue<StolenItem> m_Queue = new();
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public StolenItem(Item stolen, Mobile thief, Mobile victim)
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{
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Stolen = stolen;
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Thief = thief;
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Victim = victim;
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Expires = Core.Now + StealTime;
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}
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public Item Stolen { get; }
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public Mobile Thief { get; }
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public Mobile Victim { get; }
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public DateTime Expires { get; private set; }
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public bool IsExpired => Core.Now >= Expires;
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public static void Add(Item item, Mobile thief, Mobile victim)
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{
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Clean();
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m_Queue.Enqueue(new StolenItem(item, thief, victim));
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}
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public static bool IsStolen(Item item)
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{
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Mobile victim = null;
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return IsStolen(item, ref victim);
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}
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public static bool IsStolen(Item item, ref Mobile victim)
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{
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Clean();
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foreach (var si in m_Queue)
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{
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if (si.Stolen == item && !si.IsExpired)
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{
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victim = si.Victim;
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return true;
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}
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}
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return false;
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}
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public static void ReturnOnDeath(Mobile killed, Container corpse)
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{
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Clean();
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foreach (var si in m_Queue)
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{
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if (si.Stolen.RootParent == corpse && si.Victim != null && !si.IsExpired)
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{
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if (si.Victim.AddToBackpack(si.Stolen))
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{
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si.Victim.SendLocalizedMessage(1010464); // the item that was stolen is returned to you.
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}
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else
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{
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si.Victim.SendLocalizedMessage(1010463); // the item that was stolen from you falls to the ground.
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}
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si.Expires = Core.Now; // such a hack
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}
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}
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}
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public static void Clean()
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{
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while (m_Queue.Count > 0)
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{
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var si = m_Queue.Peek();
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if (si.IsExpired)
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{
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m_Queue.Dequeue();
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}
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else
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{
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break;
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}
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}
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}
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}
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}
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