ModernUO/Scripts/Mobiles/Vendors/NPC/Architect.cs
2006-06-15 04:14:30 +00:00

45 lines
No EOL
915 B
C#

using System;
using System.Collections;
using Server;
namespace Server.Mobiles
{
public class Architect : BaseVendor
{
private ArrayList m_SBInfos = new ArrayList();
protected override ArrayList SBInfos{ get { return m_SBInfos; } }
public override NpcGuild NpcGuild{ get{ return NpcGuild.TinkersGuild; } }
[Constructable]
public Architect() : base( "the architect" )
{
}
public override void InitSBInfo()
{
if ( !Core.AOS )
m_SBInfos.Add( new SBHouseDeed() );
m_SBInfos.Add( new SBArchitect() );
}
public Architect( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}