ModernUO/Scripts/Mobiles/Vendors/NPC/Fisherman.cs
2006-06-15 04:14:30 +00:00

50 lines
No EOL
1,019 B
C#

using System;
using System.Collections;
using Server;
namespace Server.Mobiles
{
public class Fisherman : BaseVendor
{
private ArrayList m_SBInfos = new ArrayList();
protected override ArrayList SBInfos{ get { return m_SBInfos; } }
public override NpcGuild NpcGuild{ get{ return NpcGuild.FishermensGuild; } }
[Constructable]
public Fisherman() : base( "the fisher" )
{
SetSkill( SkillName.Fishing, 75.0, 98.0 );
}
public override void InitSBInfo()
{
m_SBInfos.Add( new SBFisherman() );
}
public override void InitOutfit()
{
base.InitOutfit();
AddItem( new Server.Items.FishingPole() );
}
public Fisherman( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}