ModernUO/Scripts/Items/Armor/Artifacts/Craftable/BrambleCoat.cs
Kamron Batman 20ae1b3989
Fixes lots more spelling errors (#5)
* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
2018-02-20 16:01:41 -08:00

46 lines
No EOL
1.1 KiB
C#

using System;
using Server.Items;
namespace Server.Items
{
public class BrambleCoat : WoodlandChest
{
public override int LabelNumber{ get{ return 1072925; } } // Bramble Coat
public override int BasePhysicalResistance{ get{ return 10; } }
public override int BaseFireResistance{ get{ return 8; } }
public override int BaseColdResistance{ get{ return 7; } }
public override int BasePoisonResistance{ get{ return 8; } }
public override int BaseEnergyResistance{ get{ return 7; } }
[Constructible]
public BrambleCoat()
{
Hue = 0x1;
ArmorAttributes.SelfRepair = 3;
Attributes.BonusHits = 4;
Attributes.Luck = 150;
Attributes.ReflectPhysical = 25;
Attributes.DefendChance = 15;
}
public BrambleCoat( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}