ModernUO/Scripts/Items/Skill Items/Tools/RunicDovetailSaw.cs
Kamron Batman 20ae1b3989
Fixes lots more spelling errors (#5)
* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
2018-02-20 16:01:41 -08:00

56 lines
No EOL
1.2 KiB
C#

using System;
using Server;
using Server.Engines.Craft;
namespace Server.Items
{
public class RunicDovetailSaw : BaseRunicTool
{
public override CraftSystem CraftSystem{ get{ return DefCarpentry.CraftSystem; } }
public override int LabelNumber
{
get
{
int index = CraftResources.GetIndex( Resource );
if ( index >= 1 && index <= 6 )
return 1072633 + index;
return 1024137; // dovetail saw
}
}
[Constructible]
public RunicDovetailSaw( CraftResource resource ) : base( resource, 0x1028 )
{
Weight = 2.0;
Hue = CraftResources.GetHue( resource );
}
[Constructible]
public RunicDovetailSaw( CraftResource resource, int uses ) : base( resource, uses, 0x1028 )
{
Weight = 2.0;
Hue = CraftResources.GetHue( resource );
}
public RunicDovetailSaw( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}