ModernUO/Scripts/Items/Weapons/ML Weapons/Artifacts/ShardTrasher.cs
Kamron Batman 20ae1b3989
Fixes lots more spelling errors (#5)
* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
2018-02-20 16:01:41 -08:00

41 lines
No EOL
834 B
C#

using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
public class ShardThrasher : DiamondMace
{
public override int LabelNumber{ get{ return 1072918; } } // Shard Thrasher
[Constructible]
public ShardThrasher()
{
Hue = 0x4F2;
WeaponAttributes.HitPhysicalArea = 30;
Attributes.BonusStam = 8;
Attributes.AttackChance = 10;
Attributes.WeaponSpeed = 35;
Attributes.WeaponDamage = 40;
}
public ShardThrasher( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}