ModernUO/Scripts/Items/Weapons/SpearsAndForks/ShortSpear.cs
Kamron Batman 20ae1b3989
Fixes lots more spelling errors (#5)
* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
2018-02-20 16:01:41 -08:00

53 lines
No EOL
1.5 KiB
C#

using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x1403, 0x1402 )]
public class ShortSpear : BaseSpear
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ShadowStrike; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.MortalStrike; } }
public override int AosStrengthReq{ get{ return 40; } }
public override int AosMinDamage{ get{ return 10; } }
public override int AosMaxDamage{ get{ return 13; } }
public override int AosSpeed{ get{ return 55; } }
public override float MlSpeed{ get{ return 2.00f; } }
public override int OldStrengthReq{ get{ return 15; } }
public override int OldMinDamage{ get{ return 4; } }
public override int OldMaxDamage{ get{ return 32; } }
public override int OldSpeed{ get{ return 50; } }
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 70; } }
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } }
[Constructible]
public ShortSpear() : base( 0x1403 )
{
Weight = 4.0;
}
public ShortSpear( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}