ModernUO/Projects/Server/Network/NetState
Kamron Batman 8903028b5f
fix(core): Tightens the network stack (#479)
- [X] Removes network pause/resume
- [X] Adds back packet profiler
- [X] Adds state machine to keep track and trace netstates
- [X] Changes NetState.Running back to using an interlock exchange
- [X] Adds preliminary packet throttling support


### Packet Throttling
- `[GetThrottle <packetId>` to get the delay in milliseconds for that packet
- `[SetThrottle <packetId> <delay>` to set the delay in milliseconds for that packet
The settings are saved to `Configuration/throttles.json`
2021-02-07 23:30:56 -08:00
..
DumpNetStates.cs fix(core): Tightens the network stack (#479) 2021-02-07 23:30:56 -08:00
NetState.ClientVersion.cs fix(core): Core cleanup, adds event loop synchronization, and fixes gumps (#429) 2021-01-25 21:06:46 -08:00
NetState.cs fix(core): Tightens the network stack (#479) 2021-02-07 23:30:56 -08:00
NetState.Fastwalk.cs Updates movement packets & Fastwalk (#324) 2020-11-26 23:53:47 -08:00
ProtocolChanges.cs Breaks out NetState (#275) 2020-10-17 20:56:40 -07:00