- [X] Removes network pause/resume - [X] Adds back packet profiler - [X] Adds state machine to keep track and trace netstates - [X] Changes NetState.Running back to using an interlock exchange - [X] Adds preliminary packet throttling support ### Packet Throttling - `[GetThrottle <packetId>` to get the delay in milliseconds for that packet - `[SetThrottle <packetId> <delay>` to set the delay in milliseconds for that packet The settings are saved to `Configuration/throttles.json` |
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| .. | ||
| AI | ||
| Animals | ||
| Familiars | ||
| Guards | ||
| Healers | ||
| Monsters | ||
| Special | ||
| Townfolk | ||
| Vendors | ||
| BaseCreature.cs | ||
| ChampionTitleInfo.cs | ||
| PlayerMobile.cs | ||