ModernUO/Projects/Server/Network/Packets/Old Packets/LightPackets.cs
2020-09-03 01:47:20 -07:00

50 lines
1.9 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright (C) 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: LightPackets.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
namespace Server.Network
{
public sealed class GlobalLightLevel : Packet
{
private static readonly GlobalLightLevel[] m_Cache = new GlobalLightLevel[0x100];
public GlobalLightLevel(int level) : base(0x4F, 2)
{
Stream.Write((sbyte)level);
}
public static GlobalLightLevel Instantiate(int level)
{
var lvl = (byte)level;
var p = m_Cache[lvl];
if (p == null)
{
m_Cache[lvl] = p = new GlobalLightLevel(level);
p.SetStatic();
}
return p;
}
}
public sealed class PersonalLightLevel : Packet
{
public PersonalLightLevel(Serial mobile, int level = 0) : base(0x4E, 6)
{
Stream.Write(mobile);
Stream.Write((sbyte)level);
}
}
}