ModernUO/Projects/Server/Point3DList.cs
2020-04-26 00:16:02 -07:00

94 lines
2.3 KiB
C#

/***************************************************************************
* Point3DList.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
namespace Server
{
public class Point3DList
{
private static readonly Point3D[] m_EmptyList = System.Array.Empty<Point3D>();
private Point3D[] m_List;
public Point3DList()
{
m_List = new Point3D[8];
Count = 0;
}
public int Count { get; private set; }
public Point3D Last => m_List[Count - 1];
public Point3D this[int index] => m_List[index];
public void Clear()
{
Count = 0;
}
public void Add(int x, int y, int z)
{
if (Count + 1 > m_List.Length)
{
var old = m_List;
m_List = new Point3D[old.Length * 2];
for (var i = 0; i < old.Length; ++i)
m_List[i] = old[i];
}
m_List[Count].m_X = x;
m_List[Count].m_Y = y;
m_List[Count].m_Z = z;
++Count;
}
public void Add(Point3D p)
{
if (Count + 1 > m_List.Length)
{
var old = m_List;
m_List = new Point3D[old.Length * 2];
for (var i = 0; i < old.Length; ++i)
m_List[i] = old[i];
}
m_List[Count].m_X = p.m_X;
m_List[Count].m_Y = p.m_Y;
m_List[Count].m_Z = p.m_Z;
++Count;
}
public Point3D[] ToArray()
{
if (Count == 0)
return m_EmptyList;
var list = new Point3D[Count];
for (var i = 0; i < Count; ++i)
list[i] = m_List[i];
Count = 0;
return list;
}
}
}