ModernUO/Projects/Server/Gumps/GumpLabel.cs
2020-09-12 15:31:21 -07:00

36 lines
902 B
C#

using Server.Network;
namespace Server.Gumps
{
public class GumpLabel : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("text");
public GumpLabel(int x, int y, int hue, string text)
{
X = x;
Y = y;
Hue = hue;
Text = text;
}
public int X { get; set; }
public int Y { get; set; }
public int Hue { get; set; }
public string Text { get; set; }
public override string Compile(NetState ns) => $"{{ text {X} {Y} {Hue} {Parent.Intern(Text)} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Hue);
disp.AppendLayout(Parent.Intern(Text));
}
}
}