ModernUO/Projects/UOContent/Commands/ShardTime.cs
2021-07-19 20:49:59 -07:00

18 lines
488 B
C#

using System.Globalization;
namespace Server.Commands
{
public static class ShardTime
{
public static void Initialize()
{
CommandSystem.Register("Time", AccessLevel.Player, Time_OnCommand);
}
[Usage("Time"), Description("Returns the server's local time.")]
private static void Time_OnCommand(CommandEventArgs e)
{
e.Mobile.SendMessage(Core.Now.ToString(CultureInfo.InvariantCulture));
}
}
}