* Fixes code gen of save flags * Code gens rest of armor * Fixes some existing code genned armors * Code gens BaseArmor
31 lines
1 KiB
C#
31 lines
1 KiB
C#
namespace Server.Items
|
|
{
|
|
[Serializable(0)]
|
|
[Flippable(0x2B78, 0x316F)]
|
|
public partial class HidePants : BaseArmor
|
|
{
|
|
[Constructible]
|
|
public HidePants() : base(0x2B78) => Weight = 5.0;
|
|
|
|
public override Race RequiredRace => Race.Elf;
|
|
|
|
public override int BasePhysicalResistance => 3;
|
|
public override int BaseFireResistance => 3;
|
|
public override int BaseColdResistance => 4;
|
|
public override int BasePoisonResistance => 3;
|
|
public override int BaseEnergyResistance => 2;
|
|
|
|
public override int InitMinHits => 35;
|
|
public override int InitMaxHits => 45;
|
|
|
|
public override int AosStrReq => 25;
|
|
public override int OldStrReq => 25;
|
|
|
|
public override int ArmorBase => 15;
|
|
|
|
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
|
|
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
|
|
|
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
|
|
}
|
|
}
|