ModernUO/Projects/UOContent/Items/Weapons/Axes/Axe.cs
2021-08-17 20:37:53 -07:00

27 lines
905 B
C#

namespace Server.Items
{
[Flippable(0xF49, 0xF4a)]
[Serializable(0, false)]
public partial class Axe : BaseAxe
{
[Constructible]
public Axe() : base(0xF49) => Weight = 4.0;
public override WeaponAbility PrimaryAbility => WeaponAbility.CrushingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.Dismount;
public override int AosStrengthReq => 35;
public override int AosMinDamage => 14;
public override int AosMaxDamage => 16;
public override int AosSpeed => 37;
public override float MlSpeed => 3.00f;
public override int OldStrengthReq => 35;
public override int OldMinDamage => 6;
public override int OldMaxDamage => 33;
public override int OldSpeed => 37;
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
}
}