ModernUO/Projects/UOContent/Items/Weapons/Axes/LargeBattleAxe.cs
2021-08-17 20:37:53 -07:00

27 lines
935 B
C#

namespace Server.Items
{
[Serializable(0, false)]
[Flippable(0x13FB, 0x13FA)]
public partial class LargeBattleAxe : BaseAxe
{
[Constructible]
public LargeBattleAxe() : base(0x13FB) => Weight = 6.0;
public override WeaponAbility PrimaryAbility => WeaponAbility.WhirlwindAttack;
public override WeaponAbility SecondaryAbility => WeaponAbility.BleedAttack;
public override int AosStrengthReq => 80;
public override int AosMinDamage => 16;
public override int AosMaxDamage => 17;
public override int AosSpeed => 29;
public override float MlSpeed => 3.75f;
public override int OldStrengthReq => 40;
public override int OldMinDamage => 6;
public override int OldMaxDamage => 38;
public override int OldSpeed => 30;
public override int InitMinHits => 31;
public override int InitMaxHits => 70;
}
}