ModernUO/Projects/UOContent/Items/Weapons/ML Weapons/Artifacts/LuminousRuneBlade.cs
2021-08-19 09:12:24 -07:00

29 lines
830 B
C#

namespace Server.Items
{
[Serializable(0)]
public partial class LuminousRuneBlade : RuneBlade
{
[Constructible]
public LuminousRuneBlade()
{
WeaponAttributes.HitLightning = 40;
WeaponAttributes.SelfRepair = 5;
Attributes.NightSight = 1;
Attributes.WeaponSpeed = 25;
Attributes.WeaponDamage = 55;
Hue = GetElementalDamageHue();
}
public override int LabelNumber => 1072922; // Luminous Rune Blade
public override void GetDamageTypes(
Mobile wielder, out int phys, out int fire, out int cold, out int pois,
out int nrgy, out int chaos, out int direct
)
{
phys = fire = cold = pois = chaos = direct = 0;
nrgy = 100;
}
}
}