ModernUO/Distribution/Data/Spawns/shared/ilshenar/Spectre.json
Kamron Batman 2f8a7afa57 chore(spawners): migrate spawn data to $type discriminator
- Rename "type" -> "$type" (first key, required for STJ polymorphism) in
  all 109 spawn JSON files (5,612 records).
- Convert "homeRange" + "location" -> "spawnBounds" object, dropping homeRange.
  Runtime keeps reading homeRange so un-migrated/external files still load.
- Add BoundsEquivalenceTests (hr=0/1/3/7) validating that the script's toBounds
  formula produces the same Rectangle3D as the runtime homeRange path.
- Add MigratedDataLoadTests loading a real migrated file as List<SpawnerDto>
  and round-tripping each DTO through ToSpawner().
- Add tools/spawner-json-migrate/migrate.mjs (offline Node script).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-25 16:17:35 -07:00

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JSON

[
{
"$type": "Spawner",
"guid": "70e1e800-e6dc-4f5c-a610-269930e6c327",
"name": "Spawner (310)",
"location": [
1981,
1059,
-28
],
"map": "Ilshenar",
"count": 13,
"minDelay": "00:05:00",
"maxDelay": "00:10:00",
"team": 0,
"spawnBounds": {
"x1": 1941,
"y1": 1019,
"z1": -128,
"x2": 2022,
"y2": 1100,
"z2": 128
},
"walkingRange": 40,
"entries": [
{
"name": "Skeleton",
"maxCount": 3,
"probability": 100
},
{
"name": "Shade",
"maxCount": 2,
"probability": 100
},
{
"name": "Spectre",
"maxCount": 2,
"probability": 100
},
{
"name": "Wraith",
"maxCount": 2,
"probability": 100
},
{
"name": "Ghoul",
"maxCount": 2,
"probability": 100
},
{
"name": "Zombie",
"maxCount": 2,
"probability": 100
}
]
}
]