Replace the shadow-property (Approach A) JSON mechanism with plain DTO records
so malformed files fail as GC-only and never leak live world Items.
Changes:
- Add Json/SpawnerDto.cs: abstract SpawnerDto + SpawnerDataDto / RegionSpawnerDto /
ProximitySpawnerDto, each [JsonDiscoverableType("<name>")] with ToSpawner()
- Add BaseSpawner.Dto.cs: internal ApplyDto(SpawnerDto) + private-protected Dto*
export helpers (DtoGuid, DtoMinDelay, etc.)
- Add Spawner.Dto.cs, RegionSpawner.Dto.cs, ProximitySpawner.Dto.cs: ToDto() overrides
- Add public abstract SpawnerDto ToDto() to BaseSpawner
- Retarget SpawnerJsonSerializer: discovery filter BaseSpawner→SpawnerDto; polymorphism
gate typeof(SpawnerDto); remove PruneToJsonProperties + AddOnDeserialized modifiers
- Delete BaseSpawner.Json.cs, Spawner.Json.cs, RegionSpawner.Json.cs,
ProximitySpawner.Json.cs (Approach A shadow-property partials)
- Remove [JsonDiscoverableType] + [JsonConstructor] from Spawner/RegionSpawner/ProximitySpawner
- Rewire ExportSpawnersCommand: build List<SpawnerDto> via spawner.ToDto()
- Rewire ImportSpawnersCommand: Deserialize<List<SpawnerDto>> then dto.ToSpawner();
map-null check now fires before ToSpawner(), so no orphan Items on bad map
- Delete 3 Approach-A round-trip tests; add SpawnerDtoRoundTripTests (4 cases)
- Update ExportImportFileTests + LegacyHomeRangeTests to use DTO path
- Add Import_MalformedFile_LeaksNoWorldItems to ImportCleanupTests
Build: dotnet build ModernUO.slnx → 0 errors, 0 warnings
Tests: dotnet test UOContent.Tests → 478/478 pass
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
37 lines
1.6 KiB
C#
37 lines
1.6 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2026 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: RegionSpawner.Dto.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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namespace Server.Engines.Spawners;
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public partial class RegionSpawner
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{
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public override SpawnerDto ToDto() => new RegionSpawnerDto
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{
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Guid = DtoGuid,
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Location = Location,
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Map = Map,
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Count = Count,
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Name = DtoName,
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MinDelay = DtoMinDelay,
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MaxDelay = DtoMaxDelay,
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Team = DtoTeam,
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WalkingRange = DtoWalkingRange,
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SpawnLocationIsHome = DtoSpawnLocationIsHome,
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SpawnPositionMode = DtoSpawnPositionMode,
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MaxSpawnAttempts = DtoMaxSpawnAttempts,
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Entries = Entries,
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Region = SpawnRegion?.Name
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};
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}
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