* Adds `SerializationProperty` - This will generate the private variable for serialization. Also provides an option `useField` to specify your own. Example: ```cs [SerializationProperty(0, useField: nameof(_resource)] ``` |
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| .. | ||
| Artifacts | ||
| BaseClothing.cs | ||
| BaseClothing.Migrations.cs | ||
| Cloaks.cs | ||
| Hats.cs | ||
| MiddleTorso.cs | ||
| OuterLegs.cs | ||
| OuterTorso.cs | ||
| Pants.cs | ||
| Shirts.cs | ||
| Shoes.cs | ||
| Waist.cs | ||