## Changes
- [X] Adds OPL convenience methods
- `opl.Add(cliloc, value)` and `opl.Add(value)` - value as an integer or string works just like `opl.Add(cliloc, $"{value}")`
- `opl.AddLocalized(cliloc, clilocValue)` - works the same as `opl.Add(cliloc, $"#{clilocValue}");`
- [X] Simplifies basic `list.Add()` situations
- [X] Changes cliloc as an argument so it works with custom IPropertyList implementations (HTML)
- [X] Fixes plants so they support the old localization and new (changed in 7.0.12.0+)
- [X] Exposes more methods to override for Item to make creating custom OPL possible.
## Important Notes
* Using a ternary as an argument, like this `opl.Add(number, showType ? $"{type}\t{value}" : $"{value}");` _will not use the correct string interpolation_. This means if you use a custom PropertyList (for HTML or some other purpose), the property list won't be localized properly.
* All localization values must be interpolated, even if they are literal strings, or integers. Example: `opl.Add(number, $"{"Charges"}\t{m_Charges}");` is correct. Using the following: `$"Charges\t{m_Charges}"` will not work for custom PropertyList implementations!
74 lines
1.7 KiB
C#
74 lines
1.7 KiB
C#
namespace Server.Items
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{
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public interface IShipwreckedItem
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{
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bool IsShipwreckedItem { get; set; }
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}
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public class ShipwreckedItem : Item, IDyable, IShipwreckedItem
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{
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public ShipwreckedItem(int itemID) : base(itemID)
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{
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var weight = ItemData.Weight;
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if (weight >= 255)
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{
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weight = 1;
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}
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Weight = weight;
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}
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public ShipwreckedItem(Serial serial) : base(serial)
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{
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}
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public bool Dye(Mobile from, DyeTub sender)
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{
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if (Deleted)
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{
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return false;
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}
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if (ItemID >= 0x13A4 && ItemID <= 0x13AE)
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{
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Hue = sender.DyedHue;
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return true;
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}
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from.SendLocalizedMessage(sender.FailMessage);
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return false;
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}
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bool IShipwreckedItem.IsShipwreckedItem
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{
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get => true;
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set { }
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}
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public override void OnSingleClick(Mobile from)
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{
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LabelTo(from, 1050039, $"{LabelNumber:#}\t{1041645:#}");
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}
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public override void AddNameProperties(IPropertyList list)
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{
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base.AddNameProperties(list);
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list.Add(1041645); // recovered from a shipwreck
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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