ModernUO/Projects/UOContent/Mobiles/Animals/Birds/Crane.cs
Kamron Batman bdee7bc671
fix: Fixes NPC slowness. (#955)
* Adds the following configurations:
  * `movement.delay.npcMinDelay` - 0.1 - Pets or Non-monster NPCs
  * `movement.delay.npcMaxDelay` - 0.4 - Pets or Non-monster NPCs
  * `movement.delay.monsterMinDelay` - 0.4 - Non-pet Monsters or NPC vs Player Combat
  * `movement.delay.monsterMaxDelay` - 0.8 - Non-pet Monsters or NPC vs Player Combat
  * `movement.delay.monsterMinDex` - 150 - Dex maximum for delay by dex
  * `movement.delay.MinDex` - 190 - Dex maximum for delay by dex
2022-03-10 22:55:06 -08:00

68 lines
1.6 KiB
C#

namespace Server.Mobiles
{
public class Crane : BaseCreature
{
[Constructible]
public Crane() : base(AIType.AI_Animal, FightMode.Aggressor)
{
Body = 254;
BaseSoundID = 0x4D7;
SetStr(26, 35);
SetDex(16, 25);
SetInt(11, 15);
SetHits(26, 35);
SetMana(0);
SetDamage(1, 1);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 5, 5);
SetSkill(SkillName.MagicResist, 4.1, 5.0);
SetSkill(SkillName.Tactics, 10.1, 11.0);
SetSkill(SkillName.Wrestling, 10.1, 11.0);
Fame = 0;
Karma = 200;
VirtualArmor = 5;
}
public Crane(Serial serial) : base(serial)
{
}
public override string CorpseName => "a bird corpse";
public override string DefaultName => "a crane";
public override int Meat => 1;
public override int Feathers => 25;
public override int GetAngerSound() => 0x4D9;
public override int GetIdleSound() => 0x4D8;
public override int GetAttackSound() => 0x4D7;
public override int GetHurtSound() => 0x4DA;
public override int GetDeathSound() => 0x4D6;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}