ModernUO/Projects/UOContent/Mobiles/Animals/Misc/Pig.cs
Kamron Batman bdee7bc671
fix: Fixes NPC slowness. (#955)
* Adds the following configurations:
  * `movement.delay.npcMinDelay` - 0.1 - Pets or Non-monster NPCs
  * `movement.delay.npcMaxDelay` - 0.4 - Pets or Non-monster NPCs
  * `movement.delay.monsterMinDelay` - 0.4 - Non-pet Monsters or NPC vs Player Combat
  * `movement.delay.monsterMaxDelay` - 0.8 - Non-pet Monsters or NPC vs Player Combat
  * `movement.delay.monsterMinDex` - 150 - Dex maximum for delay by dex
  * `movement.delay.MinDex` - 190 - Dex maximum for delay by dex
2022-03-10 22:55:06 -08:00

62 lines
1.4 KiB
C#

namespace Server.Mobiles
{
public class Pig : BaseCreature
{
[Constructible]
public Pig() : base(AIType.AI_Animal, FightMode.Aggressor)
{
Body = 0xCB;
BaseSoundID = 0xC4;
SetStr(20);
SetDex(20);
SetInt(5);
SetHits(12);
SetMana(0);
SetDamage(2, 4);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 10, 15);
SetSkill(SkillName.MagicResist, 5.0);
SetSkill(SkillName.Tactics, 5.0);
SetSkill(SkillName.Wrestling, 5.0);
Fame = 150;
Karma = 0;
VirtualArmor = 12;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 11.1;
}
public Pig(Serial serial) : base(serial)
{
}
public override string CorpseName => "a pig corpse";
public override string DefaultName => "a pig";
public override int Meat => 1;
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}